Related papers: Joint Optimization of Triangle Mesh, Material, and…
Reconstructing neural radiance fields with explicit volumetric representations, demonstrated by Plenoxels, has shown remarkable advantages on training and rendering efficiency, while grid-based representations typically induce considerable…
We introduce a high resolution spatially adaptive light source, or a projector, into a neural reflectance field that allows to both calibrate the projector and photo realistic light editing. The projected texture is fully differentiable…
Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of…
Neural Radiance Fields (NeRFs) have demonstrated prominent performance in novel view synthesis. However, their input heavily relies on image acquisition under normal light conditions, making it challenging to learn accurate scene…
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiable renderers. Many previous learning-based approaches for inverse graphics adopt rasterization-based renderers and…
This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…
3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…
Compositional representations of the world are a promising step towards enabling high-level scene understanding and efficient transfer to downstream tasks. Learning such representations for complex scenes and tasks remains an open…
Neural radiance fields (NeRF) bring a new wave for 3D interactive experiences. However, as an important part of the immersive experiences, the defocus effects have not been fully explored within NeRF. Some recent NeRF-based methods generate…
Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However, there are limitations. First, existing methods assume enough…
We present Mesh2NeRF, an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are…
Inverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on…
This paper presents an uncalibrated deep neural network framework for the photometric stereo problem. For training models to solve the problem, existing neural network-based methods either require exact light directions or ground-truth…
Being able to see beyond the direct line of sight is an intriguing prospective and could benefit a wide variety of important applications. Recent work has demonstrated that time-resolved measurements of indirect diffuse light contain…
In recent years, novel view synthesis has gained popularity in generating high-fidelity images. While demonstrating superior performance in the task of synthesizing novel views, the majority of these methods are still based on the…
We introduce a novel depth estimation technique for multi-frame structured light setups using neural implicit representations of 3D space. Our approach employs a neural signed distance field (SDF), trained through self-supervised…
We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…
Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…
Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…
Existing neural reconstruction schemes such as Neural Radiance Field (NeRF) are largely focused on modeling opaque objects. We present a novel neural refractive field(NeReF) to recover wavefront of transparent fluids by simultaneously…