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Related papers: Joint Optimization of Triangle Mesh, Material, and…

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Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…

Implicit neural representation has opened up new possibilities for inverse rendering. However, existing implicit neural inverse rendering methods struggle to handle strongly illuminated scenes with significant shadows and indirect…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziyi Yang , Yanzhen Chen , Xinyu Gao , Yazhen Yuan , Yu Wu , Xiaowei Zhou , Xiaogang Jin

Neural Radiance Fields (NeRF) give rise to learning-based 3D reconstruction methods widely used in industrial applications. Although prevalent methods achieve considerable improvements in small-scale scenes, accomplishing reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Bingnan Ni , Huanyu Wang , Dongfeng Bai , Minghe Weng , Dexin Qi , Weichao Qiu , Bingbing Liu

Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Mark Boss , Raphael Braun , Varun Jampani , Jonathan T. Barron , Ce Liu , Hendrik P. A. Lensch

Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D scenes from multi-view images. Most methods rely on simple rendering algorithms: pre-filtered direct lighting or learned representations of…

Graphics · Computer Science 2022-10-05 Jon Hasselgren , Nikolai Hofmann , Jacob Munkberg

Implicit representations like Neural Radiance Fields (NeRF) showed impressive results for photorealistic rendering of complex scenes with fine details. However, ideal or near-perfectly specular reflecting objects such as mirrors, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Leif Van Holland , Ruben Bliersbach , Jan U. Müller , Patrick Stotko , Reinhard Klein

In view synthesis, a neural radiance field approximates underlying density and radiance fields based on a sparse set of scene pictures. To generate a pixel of a novel view, it marches a ray through the pixel and computes a weighted sum of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Nikita Morozov , Denis Rakitin , Oleg Desheulin , Dmitry Vetrov , Kirill Struminsky

Recent works use the Neural radiance field (NeRF) to perform multi-view 3D reconstruction, providing a significant leap in rendering photorealistic scenes. However, despite its efficacy, NeRF exhibits limited capability of learning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Congyue Deng , Jiawei Yang , Leonidas Guibas , Yue Wang

We propose IBL-NeRF, which decomposes the neural radiance fields (NeRF) of large-scale indoor scenes into intrinsic components. Recent approaches further decompose the baked radiance of the implicit volume into intrinsic components such…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Changwoon Choi , Juhyeon Kim , Young Min Kim

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Weicai Ye , Shuo Chen , Chong Bao , Hujun Bao , Marc Pollefeys , Zhaopeng Cui , Guofeng Zhang

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

We propose a neural inverse rendering pipeline called IRON that operates on photometric images and outputs high-quality 3D content in the format of triangle meshes and material textures readily deployable in existing graphics pipelines. Our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Kai Zhang , Fujun Luan , Zhengqi Li , Noah Snavely

Inverse rendering methods have achieved remarkable performance in reconstructing high-fidelity 3D objects with disentangled geometries, materials, and environmental light. However, they still face huge challenges in reflective surface…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Tengjie Zhu , Zhuo Chen , Jingnan Gao , Yichao Yan , Xiaokang Yang

We propose a method for reconstructing a continuous light field of a target scene from a single observed image. Our method takes the best of two worlds: joint aperture-exposure coding for compressive light-field acquisition, and a neural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Yuya Ishikawa , Keita Takahashi , Chihiro Tsutake , Toshiaki Fujii

Inverse rendering methods aim to estimate geometry, materials and illumination from multi-view RGB images. In order to achieve better decomposition, recent approaches attempt to model indirect illuminations reflected from different…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Haoqian Wu , Zhipeng Hu , Lincheng Li , Yongqiang Zhang , Changjie Fan , Xin Yu

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering from low capacity and high computation costs, we extend…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Haian Jin , Isabella Liu , Peijia Xu , Xiaoshuai Zhang , Songfang Han , Sai Bi , Xiaowei Zhou , Zexiang Xu , Hao Su

Modern computer vision algorithms have brought significant advancement to 3D geometry reconstruction. However, illumination and material reconstruction remain less studied, with current approaches assuming very simplified models for…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Dejan Azinović , Tzu-Mao Li , Anton Kaplanyan , Matthias Nießner

Recent advancements in Radiance Fields have significantly improved novel-view synthesis. However, in many real-world applications, the more advanced challenge lies in inverse rendering, which seeks to derive the physical properties of a…

Graphics · Computer Science 2024-10-17 Jiajie Yang

Recently neural volumetric representations such as neural reflectance fields have been widely applied to faithfully reproduce the appearance of real-world objects and scenes under novel viewpoints and lighting conditions. However, it…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Mohammad Shafiei , Sai Bi , Zhengqin Li , Aidas Liaudanskas , Rodrigo Ortiz-Cayon , Ravi Ramamoorthi

Existing Neural Radiance Fields (NeRF) methods suffer from the existence of reflective objects, often resulting in blurry or distorted rendering. Instead of calculating a single radiance field, we propose a multi-space neural radiance field…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Ze-Xin Yin , Peng-Yi Jiao , Jiaxiong Qiu , Ming-Ming Cheng , Bo Ren