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Related papers: Accelerating Value Iteration with Anchoring

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While Value Iteration (VI) is one of the most fundamental algorithms in Reinforcement Learning, its theoretical convergence guarantees still exhibit a persistent mismatch with empirical behavior. In the discounted-reward case, classical…

Machine Learning · Computer Science 2026-03-12 Arsenii Mustafin , Xinyi Sheng , Dominik Baumann

While there is an extensive body of research on the analysis of Value Iteration (VI) for discounted cumulative-reward MDPs, prior work on analyzing VI for (undiscounted) average-reward MDPs has been limited, and most prior results focus on…

Optimization and Control · Mathematics 2026-02-10 Jongmin Lee , Ernest K. Ryu

Q-value iteration (Q-VI) is usually analyzed through the \(\gamma\)-contraction of the Bellman operator. This argument proves convergence to \(Q^*\), but it gives only a coarse account of when the induced greedy policy becomes optimal. We…

Optimization and Control · Mathematics 2026-05-06 Donghwan Lee

The Value Iteration (VI) algorithm is an iterative procedure to compute the value function of a Markov decision process, and is the basis of many reinforcement learning (RL) algorithms as well. As the error convergence rate of VI as a…

Machine Learning · Computer Science 2025-06-12 Jongmin Lee , Amin Rakhsha , Ernest K. Ryu , Amir-massoud Farahmand

Markov decision processes (MDPs) are used to model stochastic systems in many applications. Several efficient algorithms to compute optimal policies have been studied in the literature, including value iteration (VI) and policy iteration.…

Optimization and Control · Mathematics 2021-08-30 Vineet Goyal , Julien Grand-Clement

We study value-iteration (VI) algorithms for solving general (a.k.a. multichain) Markov decision processes (MDPs) under the average-reward criterion, a fundamental but theoretically challenging setting. Beyond the difficulties inherent to…

Optimization and Control · Mathematics 2026-04-23 Matthew Zurek , Yudong Chen

Simple stochastic games can be solved by value iteration (VI), which yields a sequence of under-approximations of the value of the game. This sequence is guaranteed to converge to the value only in the limit. Since no stopping criterion is…

Logic in Computer Science · Computer Science 2021-02-02 Edon Kelmendi , Julia Krämer , Jan Kretinsky , Maximilian Weininger

Value iteration (VI) is a foundational dynamic programming method, important for learning and planning in optimal control and reinforcement learning. VI proceeds in batches, where the update to the value of each state must be completed…

Machine Learning · Computer Science 2022-11-29 Tian Tian , Kenny Young , Richard S. Sutton

Recently, the anchor acceleration, an acceleration mechanism distinct from Nesterov's, has been discovered for minimax optimization and fixed-point problems, but its mechanism is not understood well, much less so than Nesterov acceleration.…

Optimization and Control · Mathematics 2023-11-03 Jaewook J. Suh , Jisun Park , Ernest K. Ryu

Value iteration (VI) is a ubiquitous algorithm for optimal control, planning, and reinforcement learning schemes. Under the right assumptions, VI is a vital tool to generate inputs with desirable properties for the controlled system, like…

Optimization and Control · Mathematics 2020-11-23 Mathieu Granzotto , Romain Postoyan , Dragan Nešić , Lucian Buşoniu , Jamal Daafouz

Approximate dynamic programming algorithms, such as approximate value iteration, have been successfully applied to many complex reinforcement learning tasks, and a better approximate dynamic programming algorithm is expected to further…

Machine Learning · Statistics 2017-10-31 Tadashi Kozuno , Eiji Uchibe , Kenji Doya

In this paper, we consider the stochastic iterative counterpart of the value iteration scheme wherein only noisy and possibly biased approximations of the Bellman operator are available. We call this counterpart as the approximate value…

Systems and Control · Computer Science 2021-06-01 Arunselvan Ramaswamy , Shalabh Bhatnagar

Value iteration-type methods have been extensively studied for computing a nearly optimal value function in reinforcement learning (RL). Under a generative sampling model, these methods can achieve sharper sample complexity than policy…

Optimization and Control · Mathematics 2026-04-08 Zhichao Jia , Guanghui Lan

Most of the policy evaluation algorithms are based on the theories of Bellman Expectation and Optimality Equation, which derive two popular approaches - Policy Iteration (PI) and Value Iteration (VI). However, multi-step bootstrapping is…

Machine Learning · Computer Science 2021-12-16 Yuhui Wang , Qingyuan Wu , Pengcheng He , Xiaoyang Tan

Advantage learning (AL) aims to improve the robustness of value-based reinforcement learning against estimation errors with action-gap-based regularization. Unfortunately, the method tends to be unstable in the case of function…

Machine Learning · Computer Science 2022-03-22 Yaozhong Gan , Zhe Zhang , Xiaoyang Tan

This paper investigates to what extent one can improve reinforcement learning algorithms. Our study is split in three parts. First, our analysis shows that the classical asymptotic convergence rate $O(1/\sqrt{N})$ is pessimistic and can be…

Machine Learning · Computer Science 2021-10-25 Othmane Mounjid , Charles-Albert Lehalle

This paper presents a novel model-free Reinforcement Learning algorithm for learning behavior in continuous action, state, and goal spaces. The algorithm approximates optimal value functions using non-parametric estimators. It is able to…

Artificial Intelligence · Computer Science 2019-08-28 Andreas Gerken , Michael Spranger

Adaptive optimal control using value iteration (VI) initiated from a stabilizing policy is theoretically analyzed in various aspects including the continuity of the result, the stability of the system operated using any single/constant…

Systems and Control · Computer Science 2015-05-18 Ali Heydari

Two standard models for probabilistic systems are Markov chains (MCs) and Markov decision processes (MDPs). Classic objectives for such probabilistic models for control and planning problems are reachability and stochastic shortest path.…

Artificial Intelligence · Computer Science 2025-05-13 Krishnendu Chatterjee , Mahdi JafariRaviz , Raimundo Saona , Jakub Svoboda

The core principle of Variational Inference (VI) is to convert the statistical inference problem of computing complex posterior probability densities into a tractable optimization problem. This property enables VI to be faster than several…

Machine Learning · Computer Science 2023-10-25 Ankush Ganguly , Sanjana Jain , Ukrit Watchareeruetai
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