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Related papers: PRIMP: PRobabilistically-Informed Motion Primitive…

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We present a novel method for learning from demonstration 6-D tasks that can be modeled as a sequence of linear motions and compliances. The focus of this paper is the learning of a single linear primitive, many of which can be sequenced to…

Robotics · Computer Science 2021-03-15 Markku Suomalainen , Fares J. Abu-Dakka , Ville Kyrki

By learning Variable Impedance Control policy, robot assistants can intelligently adapt their manipulation compliance to ensure both safe interaction and proper task completion when operating in human-robot interaction environments. In this…

Robotics · Computer Science 2021-12-28 Yan Zhang , Fei Zhao , Zhiwei Liao

Understanding and modeling human driver behavior is crucial for advanced vehicle development. However, unique driving styles, inconsistent behavior, and complex decision processes render it a challenging task, and existing approaches often…

Robotics · Computer Science 2020-02-18 Stefan Löckel , Jan Peters , Peter van Vliet

Learning generalizable insertion skills in a data-efficient manner has long been a challenge in the robot learning community. While the current state-of-the-art methods with reinforcement learning (RL) show promising performance in…

Robotics · Computer Science 2022-12-05 Zheng Wu , Wenzhao Lian , Changhao Wang , Mengxi Li , Stefan Schaal , Masayoshi Tomizuka

We develop a method for learning periodic tasks from visual demonstrations. The core idea is to leverage periodicity in the policy structure to model periodic aspects of the tasks. We use active learning to optimize parameters of rhythmic…

Robotics · Computer Science 2022-05-23 Jingyun Yang , Junwu Zhang , Connor Settle , Akshara Rai , Rika Antonova , Jeannette Bohg

Traditional imitation learning provides a set of methods and algorithms to learn a reward function or policy from expert demonstrations. Learning from demonstration has been shown to be advantageous for navigation tasks as it allows for…

Robotics · Computer Science 2021-08-03 Christian Ellis , Maggie Wigness , John G. Rogers , Craig Lennon , Lance Fiondella

A defining feature of sampling-based motion planning is the reliance on an implicit representation of the state space, which is enabled by a set of probing samples. Traditionally, these samples are drawn either probabilistically or…

Robotics · Computer Science 2019-03-13 Brian Ichter , James Harrison , Marco Pavone

We present a novel Learning from Demonstration (LfD) method, Deformable Manipulation from Demonstrations (DMfD), to solve deformable manipulation tasks using states or images as inputs, given expert demonstrations. Our method uses…

Robotics · Computer Science 2022-07-22 Gautam Salhotra , I-Chun Arthur Liu , Marcus Dominguez-Kuhne , Gaurav S. Sukhatme

Learning from Demonstration (LfD) has emerged as a crucial method for robots to acquire new skills. However, when given suboptimal task trajectory demonstrations with shape characteristics reflecting human preferences but subpar dynamic…

Robotics · Computer Science 2025-04-21 Chenlin Ming , Zitong Wang , Boxuan Zhang , Zhanxiang Cao , Xiaoming Duan , Jianping He

Using visual model-based learning for deformable object manipulation is challenging due to difficulties in learning plannable visual representations along with complex dynamic models. In this work, we propose a new learning framework that…

Machine Learning · Computer Science 2020-03-12 Wilson Yan , Ashwin Vangipuram , Pieter Abbeel , Lerrel Pinto

Learning from demonstration is one of the most promising methods to counteract the challenging long-term trends in repetitive industrial assembly. It offers not only a programming technique that is accessible to workers on the shop floor,…

Robotics · Computer Science 2023-10-03 V. Hernandez Moreno , S. Jansing , M. Polikarpov , M. G. Carmichael , J. Deuse

Our goal is to enable social robots to interact autonomously with humans in a realistic, engaging, and expressive manner. The 12 Principles of Animation are a well-established framework animators use to create movements that make characters…

Robotics · Computer Science 2025-10-03 Till Hielscher , Andreas Bulling , Kai O. Arras

The concept of dynamical movement primitives (DMPs) has become popular for modeling of motion, commonly applied to robots. This paper presents a framework that allows a robot operator to adjust DMPs in an intuitive way. Given a generated…

Robotics · Computer Science 2019-05-28 Martin Karlsson , Anders Robertsson , Rolf Johansson

During the past few years, probabilistic approaches to imitation learning have earned a relevant place in the literature. One of their most prominent features, in addition to extracting a mean trajectory from task demonstrations, is that…

Robotics · Computer Science 2023-09-27 João Silvério , Yanlong Huang , Fares J. Abu-Dakka , Leonel Rozo , Darwin G. Caldwell

Preference-based reinforcement learning (PbRL) has emerged as a promising paradigm for teaching robots complex behaviors without reward engineering. However, its effectiveness is often limited by two critical challenges: the reliance on…

Robotics · Computer Science 2025-12-02 Ruiqi Wang , Dezhong Zhao , Ziqin Yuan , Tianyu Shao , Guohua Chen , Dominic Kao , Sungeun Hong , Byung-Cheol Min

Manipulation skills involving contact and friction are inherent to many robotics tasks. Using the class of motor primitives for peg-in-hole like insertions, we study how robots can learn such skills. Dynamic Movement Primitives (DMP) are a…

Dynamic movement primitives are widely used for learning skills which can be demonstrated to a robot by a skilled human or controller. While their generalization capabilities and simple formulation make them very appealing to use, they…

This paper introduces a new technique for learning probabilistic models of mass and friction distributions of unknown objects, and performing robust sliding actions by using the learned models. The proposed method is executed in two…

Robotics · Computer Science 2020-08-06 Changkyu Song , Abdeslam Boularias

Reinforcement Learning has been able to solve many complicated robotics tasks without any need for feature engineering in an end-to-end fashion. However, learning the optimal policy directly from the sensory inputs, i.e the observations,…

Our goal is to accurately and efficiently learn reward functions for autonomous robots. Current approaches to this problem include inverse reinforcement learning (IRL), which uses expert demonstrations, and preference-based learning, which…

Robotics · Computer Science 2019-06-24 Malayandi Palan , Nicholas C. Landolfi , Gleb Shevchuk , Dorsa Sadigh