Related papers: Learning high-level visual representations from a …
While current deep learning models achieve high performance by learning statistical correlations from vast datasets,which stands in stark contrast to human learning. They lack the flexibility of humans-particularly preverbal infants-to…
We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…
In this paper we study the problem of image representation learning without human annotation. By following the principles of self-supervision, we build a convolutional neural network (CNN) that can be trained to solve Jigsaw puzzles as a…
A wide range of applications require learning image generation models whose latent space effectively captures the high-level factors of variation present in the data distribution. The extent to which a model represents such variations…
Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…
Generative models excel at mimicking real scenes, suggesting they might inherently encode important intrinsic scene properties. In this paper, we aim to explore the following key questions: (1) What intrinsic knowledge do generative models…
Generative models are now capable of producing highly realistic images that look nearly indistinguishable from the data on which they are trained. This raises the question: if we have good enough generative models, do we still need…
Low dimensional embeddings that capture the main variations of interest in collections of data are important for many applications. One way to construct these embeddings is to acquire estimates of similarity from the crowd. However,…
Among the most impressive recent applications of neural decoding is the visual representation decoding, where the category of an object that a subject either sees or imagines is inferred by observing his/her brain activity. Even though…
Children learn to build a visual representation of the world from unsupervised exploration and we hypothesize that a key part of this learning ability is the use of self-generated navigational information as a similarity label to drive a…
We consider learning from labeled data collected across multiple environments, where the data distribution may vary across these environments. This problem is commonly approached from a causal perspective, seeking invariant representations…
Cognitive diagnosis, the goal of which is to obtain the proficiency level of students on specific knowledge concepts, is an fundamental task in smart educational systems. Previous works usually represent each student as a trainable…
We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely…
Vision Transformers (ViTs) lack the hierarchical inductive biases inherent to Convolutional Neural Networks (CNNs), theoretically allowing them to maintain high-dimensional representations throughout all layers. However, recent observations…
Many real-world tasks require models to compare images along multiple similarity conditions (e.g. similarity in color, category or shape). Existing methods often reason about these complex similarity relationships by learning…
Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…
While successful for various computer vision tasks, deep neural networks have shown to be vulnerable to texture style shifts and small perturbations to which humans are robust. In this work, we show that the robustness of neural networks…
Data augmentation is widely used in vision to introduce variation and mitigate overfitting, by enabling models to learn invariant properties. However, augmentation only indirectly captures these properties and does not explicitly constrain…
Most of the achievements in artificial intelligence so far were accomplished by supervised learning which requires numerous annotated training data and thus costs innumerable manpower for labeling. Unsupervised learning is one of the…
Deep neural networks have reached human-level performance on many computer vision tasks. However, the objectives used to train these networks enforce only that similar images are embedded at similar locations in the representation space,…