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We propose a novel framework for simultaneously generating and manipulating the face images with desired attributes. While the state-of-the-art attribute editing technique has achieved the impressive performance for creating realistic…
The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…
We present a novel Multi-Relational Graph Convolutional Network (MRGCN) based framework to model on-road vehicle behaviors from a sequence of temporally ordered frames as grabbed by a moving monocular camera. The input to MRGCN is a…
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…
Recurrent neural networks (RNNs) have proved effective at one dimensional sequence learning tasks, such as speech and online handwriting recognition. Some of the properties that make RNNs suitable for such tasks, for example robustness to…
Facial expression recognition (FER) is vital for human-computer interaction and emotion analysis, yet recognizing expressions in low-resolution images remains challenging. This paper introduces a practical method called Dynamic Resolution…
In this paper, we study the problem of node representation learning with graph neural networks. We present a graph neural network class named recurrent graph neural network (RGNN), that address the shortcomings of prior methods. By using…
Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…
Human Mesh Recovery (HMR) from a single RGB image is a highly ambiguous problem, as an infinite set of 3D interpretations can explain the 2D observation equally well. Nevertheless, most HMR methods overlook this issue and make a single…
In unsupervised data generation tasks, besides the generation of a sample based on previous observations, one would often like to give hints to the model in order to bias the generation towards desirable metrics. We propose a method that…
Recent work has shown the ability to learn generative models for 3D shapes from only unstructured 2D images. However, training such models requires differentiating through the rasterization step of the rendering process, therefore past work…
To detect bias in face recognition networks, it can be useful to probe a network under test using samples in which only specific attributes vary in some controlled way. However, capturing a sufficiently large dataset with specific control…
Facial Expression Recognition (FER) suffers from data uncertainties caused by ambiguous facial images and annotators' subjectiveness, resulting in excursive semantic and feature covariate shifting problem. Existing works usually correct…
Recurrent neural networks (RNNs) are very good at modelling the flow of text, but typically need to be trained on a far larger corpus than is available for the PAN 2015 Author Identification task. This paper describes a novel approach where…
In this paper, we consider the scene parsing problem and propose a novel Multi-Path Feedback recurrent neural network (MPF-RNN) for parsing scene images. MPF-RNN can enhance the capability of RNNs in modeling long-range context information…
The convolutional neural network (CNN) has become a basic model for solving many computer vision problems. In recent years, a new class of CNNs, recurrent convolution neural network (RCNN), inspired by abundant recurrent connections in the…
Data-driven generative 3D face models are used to compactly encode facial shape data into meaningful parametric representations. A desirable property of these models is their ability to effectively decouple natural sources of variation, in…
In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show…
Graph Neural Networks (GNNs) have become popular across a diverse set of tasks in exploring structural relationships between entities. However, due to the highly connected structure of the datasets, distributed training of GNNs on…
Our ability to sample realistic natural images, particularly faces, has advanced by leaps and bounds in recent years, yet our ability to exert fine-tuned control over the generative process has lagged behind. If this new technology is to…