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Related papers: Multi-Connectivity for Multicast Video Streaming i…

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The surge in wireless devices and data traffic volume necessitates more efficient transmission methods. Multicasting has garnered consistent attention as a means to fulfill the increasing demand for more efficient data transmission methods.…

Systems and Control · Electrical Eng. & Systems 2024-07-08 Hojung Lee , Jun-Pyo Hong , Wan Choi

In recent years, video-related services such as YouTube and Netflix have generated huge amounts of traffic and the network neutrality debate has emerged as a major issue. In this paper, we consider feasibility of using a hybrid of unicast…

Networking and Internet Architecture · Computer Science 2013-04-17 Seung Min Yu , Seong-Lyun Kim

Multicast allows sending a message to multiple recipients without having to create and send a separate message for each recipient. This preserves network bandwidth, which is particularly important in time-sensitive networks. These networks…

Networking and Internet Architecture · Computer Science 2025-10-24 Heiko Geppert , Frank Dürr , Simon Naß , Kurt Rothermel

Satisfying the stringent 5G Quality of Service (QoS) requirements necessitates efficient resource utilization by the mobile networks. Consequently, we argue that Multi-Connectivity (MC) is an effective solution to leverage the limited radio…

Networking and Internet Architecture · Computer Science 2024-10-28 Carlos Pupiales , Daniela Laselva , Quentin De Coninck , Akshay Jain , Ilker Demirkol

Recent advances in software-defined mobile networks (SDMNs), in-network caching, and mobile edge computing (MEC) can have great effects on video services in next generation mobile networks. In this paper, we jointly consider SDMNs,…

Networking and Internet Architecture · Computer Science 2017-06-30 C. Liang , S. Hu

With the recent emergence of 3D-supported TVs, video service providers now face an opportunity to provide high resolution multi-view 3D videos over IP networks. One simple way to support efficient communications between a video server and…

Multimedia · Computer Science 2014-10-16 Ting-Yu Ho , Yi-Nung Yeh , De-Nian Yang

Caching and multicasting at base stations are two promising approaches to support massive content delivery over wireless networks. However, existing analysis and designs do not fully explore and exploit the potential advantages of the two…

Information Theory · Computer Science 2016-02-19 Ying Cui , Dongdong Jiang , Yueping Wu

We consider the classical problem of maximizing a monotone submodular function subject to a cardinality constraint, which, due to its numerous applications, has recently been studied in various computational models. We consider a clean…

Data Structures and Algorithms · Computer Science 2020-03-31 Moran Feldman , Ashkan Norouzi-Fard , Ola Svensson , Rico Zenklusen

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Cell-free massive multiple-input multiple-output (CF-mMIMO) is a breakthrough technology for beyond-5G systems, designed to significantly boost the energy and spectral efficiencies of future mobile networks while ensuring a consistent…

Signal Processing · Electrical Eng. & Systems 2024-09-19 Alejandro de la Fuente , Guillem Femenias , Felip Riera-Palou , Giovanni Interdonato

The deployment of small cells is expected to gain huge momentum in the near future, as a solution for managing the skyrocketing mobile data demand growth. Local caching of popular files at the small cell base stations has been recently…

Networking and Internet Architecture · Computer Science 2014-03-03 Konstantinos Poularakis , George Iosifidis , Vasilis Sourlas , Leandros Tassiulas

In this paper, we address the caching problem in small cell networks from a game theoretic point of view. In particular, we formulate the caching problem as a many-to-many matching game between small base stations and service providers'…

Networking and Internet Architecture · Computer Science 2014-05-22 Kenza Hamidouche , Walid Saad , Mérouane Debbah

Since multimedia streaming has become very popular research topic in the recent years, this paper surveys the state of art techniques introduced for multimedia multicasting over mobile networks. In this paper, we give an overview of…

Networking and Internet Architecture · Computer Science 2017-07-04 Mohammad Hosseini

Caching at the base stations brings the contents closer to the users, reduces the traffic through the backhaul links, and reduces the delay experienced by the cellular users. The cellular network operator may charge the content providers…

Networking and Internet Architecture · Computer Science 2015-09-11 Ammar Gharaibeh , Abdallah Khreishah , Bo Ji , Moussa Ayyash

Among mobile cloud applications, mobile cloud gaming has gained a significant popularity in the recent years. In mobile cloud games, textures, game objects, and game events are typically streamed from a server to the mobile client. One of…

Networking and Internet Architecture · Computer Science 2017-07-04 Mohammad Hosseini

Recently, video broadcast/multicast over wireless networks has created a significant interest in the field of wireless communication. However, the wireless resources have limitations to broadcast/multicast many video sessions at the same…

Networking and Internet Architecture · Computer Science 2018-10-08 Mostafa Zaman Chowdhury , Young-Il Kimb , Won Ryub , Yeong Min Jang

We propose a cache-enabled opportunistic cooperative MIMO (CoMP) framework for wireless video streaming. By caching a portion of the video files at the relays (RS) using a novel MDS-coded random cache scheme, the base station (BS) and RSs…

Information Theory · Computer Science 2016-11-17 An Liu , Vincent Lau

Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…

Information Theory · Computer Science 2017-08-11 Hao Feng , Zhiyong Chen , Hui Liu

Towards the development of 6G mobile networks, it is promising to integrate a large number of devices from multi-dimensional platforms, and it is crucial to have a solid understanding of the theoretical limits of large-scale networks. We…

Information Theory · Computer Science 2025-09-19 Yanxiao Liu , Shenghao Yang , Cheuk Ting Li

We consider the problem of simultaneous on-demand streaming of stored video to multiple users in a multi-cell wireless network where multiple unicast streaming sessions are run in parallel and share the same frequency band. Each streaming…

Networking and Internet Architecture · Computer Science 2015-05-27 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely