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Reinforcement Learning from Human Feedback (RLHF) has recently surged in popularity, particularly for aligning large language models and other AI systems with human intentions. At its core, RLHF can be viewed as a specialized instance of…

Machine Learning · Computer Science 2025-01-10 Yujie Zhao , Jose Efraim Aguilar Escamill , Weyl Lu , Huazheng Wang

We study offline constrained reinforcement learning from human feedback with multiple preference oracles. Motivated by applications that trade off performance with safety or fairness, we aim to maximize target population utility subject to…

Machine Learning · Computer Science 2026-04-02 Brenden Latham , Mehrdad Moharrami

Post-training has split large language model (LLM) alignment into two largely disconnected tracks. Online reinforcement learning (RL) with verifiable rewards drives emergent reasoning on math and code but depends on a programmatic verifier…

Preference-based Reinforcement Learning (PbRL) methods utilize binary feedback from the human in the loop (HiL) over queried trajectory pairs to learn a reward model in an attempt to approximate the human's underlying reward function…

Machine Learning · Computer Science 2023-02-20 Mudit Verma , Subbarao Kambhampati

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

Machine Learning · Computer Science 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Consider the following instance of the Offline Meta Reinforcement Learning (OMRL) problem: given the complete training logs of $N$ conventional RL agents, trained on $N$ different tasks, design a meta-agent that can quickly maximize reward…

Machine Learning · Computer Science 2021-02-15 Ron Dorfman , Idan Shenfeld , Aviv Tamar

Offline Reinforcement Learning (RL) aims to learn a near-optimal policy from a fixed dataset of transitions collected by another policy. This problem has attracted a lot of attention recently, but most existing methods with strong…

Machine Learning · Computer Science 2023-05-23 Germano Gabbianelli , Gergely Neu , Nneka Okolo , Matteo Papini

Offline reinforcement learning (RL) provides a powerful framework for training robotic agents using pre-collected, suboptimal datasets, eliminating the need for costly, time-consuming, and potentially hazardous online interactions. This is…

Machine Learning · Computer Science 2025-08-01 Tung M. Luu , Donghoon Lee , Younghwan Lee , Chang D. Yoo

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

Machine Learning · Computer Science 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Preference-based reinforcement learning (PbRL) can enable robots to learn to perform tasks based on an individual's preferences without requiring a hand-crafted reward function. However, existing approaches either assume access to a…

Machine Learning · Computer Science 2024-02-13 Yi Liu , Gaurav Datta , Ellen Novoseller , Daniel S. Brown

Offline reinforcement learning (RL) defines a sample-efficient learning paradigm, where a policy is learned from static and previously collected datasets without additional interaction with the environment. The major obstacle to offline RL…

Machine Learning · Computer Science 2022-11-16 Yunfan Zhou , Xijun Li , Qingyu Qu

Many sequential decision-making tasks involve optimizing multiple conflicting objectives, requiring policies that adapt to different user preferences. In multi-objective reinforcement learning (MORL), one widely studied approach} addresses…

Machine Learning · Computer Science 2026-04-28 Ying-Tu Chen , Wei Hung , Bing-Shu Wu , Zhang-Wei Hong , Ping-Chun Hsieh

Preference-Based reinforcement learning (PBRL) learns directly from the preferences of human teachers regarding agent behaviors without needing meticulously designed reward functions. However, existing PBRL methods often learn primarily…

Machine Learning · Computer Science 2024-10-16 Ziang Liu , Junjie Xu , Xingjiao Wu , Jing Yang , Liang He

Preference-based reinforcement learning (PbRL) aligns a robot behavior with human preferences via a reward function learned from binary feedback over agent behaviors. We show that dynamics-aware reward functions improve the sample…

Artificial Intelligence · Computer Science 2024-02-29 Katherine Metcalf , Miguel Sarabia , Natalie Mackraz , Barry-John Theobald

Preference-based reinforcement learning (PbRL) is emerging as a promising approach to teaching robots through human comparative feedback, sidestepping the need for complex reward engineering. However, the substantial volume of feedback…

Robotics · Computer Science 2025-01-09 Ruiqi Wang , Dezhong Zhao , Ziqin Yuan , Ike Obi , Byung-Cheol Min

Preference-based reinforcement learning (PbRL) promises to learn a complex reward function with binary human preference. However, such human-in-the-loop formulation requires considerable human effort to assign preference labels to segment…

Machine Learning · Computer Science 2023-07-20 Yachen Kang , Li He , Jinxin Liu , Zifeng Zhuang , Donglin Wang

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces…

Artificial Intelligence · Computer Science 2026-01-30 Stephane Hatgis-Kessell , Logan Mondal Bhamidipaty , Emma Brunskill

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow…

Machine Learning · Computer Science 2021-06-10 Kimin Lee , Laura Smith , Pieter Abbeel

In this paper, we aim to utilize only offline trajectory data to train a policy for multi-objective RL. We extend the offline policy-regularized method, a widely-adopted approach for single-objective offline RL problems, into the…

Machine Learning · Computer Science 2024-01-05 Qian Lin , Chao Yu , Zongkai Liu , Zifan Wu

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang