English
Related papers

Related papers: RenderMe-360: A Large Digital Asset Library and Be…

200 papers

Realistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather…

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Cheng-You Lu , Peisen Zhou , Angela Xing , Chandradeep Pokhariya , Arnab Dey , Ishaan Shah , Rugved Mavidipalli , Dylan Hu , Andrew Comport , Kefan Chen , Srinath Sridhar

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiaoyun Zheng , Liwei Liao , Xufeng Li , Jianbo Jiao , Rongjie Wang , Feng Gao , Shiqi Wang , Ronggang Wang

Creating a 360{\deg} parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Yuxiao He , Yiyu Zhuang , Yanwen Wang , Yao Yao , Siyu Zhu , Xiaoyu Li , Qi Zhang , Xun Cao , Hao Zhu

Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Orest Kupyn , Eugene Khvedchenia , Christian Rupprecht

Generating high-quality 360-degree views of human heads from single-view images is essential for enabling accessible immersive telepresence applications and scalable personalized content creation. While cutting-edge methods for full head…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yuming Gu , Phong Tran , Yujian Zheng , Hongyi Xu , Heyuan Li , Adilbek Karmanov , Hao Li

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

Photorealistic avatars of human faces have come a long way in recent years, yet research along this area is limited by a lack of publicly available, high-quality datasets covering both, dense multi-view camera captures, and rich facial…

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

Graphics · Computer Science 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Tobias Kirschstein , Shenhan Qian , Simon Giebenhain , Tim Walter , Matthias Nießner

Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Haozhe Wu , Jia Jia , Junliang Xing , Hongwei Xu , Xiangyuan Wang , Jelo Wang

In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Jianfu Zhang , Yujie Gao , Jiahui Zhan , Wentao Wang , Yiyi Zhang , Haohua Zhao , Liqing Zhang

Human-centric generative models are becoming increasingly popular, giving rise to various innovative tools and applications, such as talking face videos conditioned on text or audio prompts. The core of these capabilities lies in powerful…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Donglin Di , He Feng , Wenzhang Sun , Yongjia Ma , Hao Li , Wei Chen , Lei Fan , Tonghua Su , Xun Yang

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

Despite recent progress in diffusion models, generating realistic head portraits from novel viewpoints remains a significant challenge. Most current approaches are constrained to limited angular ranges, predominantly focusing on frontal or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Stathis Galanakis , Alexandros Lattas , Stylianos Moschoglou , Bernhard Kainz , Stefanos Zafeiriou

Contemporary machine learning requires training large neural networks on massive datasets and thus faces the challenges of high computational demands. Dataset distillation, as a recent emerging strategy, aims to compress real-world datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Peng Sun , Bei Shi , Daiwei Yu , Tao Lin

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu
‹ Prev 1 2 3 10 Next ›