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A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller

Sound propagation encompasses various acoustic phenomena including reverberation. Current virtual acoustic methods, ranging from parametric filters to physically-accurate solvers, can simulate reverberation with varying degrees of fidelity.…

Sound · Computer Science 2017-05-24 Atul Rungta , Nicholas Rewkowski , Roberta Klatzky , Ming Lin , Dinesh Manocha

Even though they differ in the physical domain, digital video and audio share many characteristics. Both are temporal data streams often stored in buffers with 8-bit values. This paper investigates a method for creating harmonic sounds with…

Human-Computer Interaction · Computer Science 2016-03-01 Carl Thomé

The auditory sense of humans is important when it comes to navigation. The importance is especially high in cases when an object of interest is visually partly or fully covered. Interactions with users of technology are mainly focused on…

Human-Computer Interaction · Computer Science 2024-04-26 Jan-Niklas Voigt-Antons , Zhirou Sun , Maurizio Vergari , Navid Ashrafi , Francesco Vona , Tanja Kojic

Based on Ihde's theory, this paper explores the relationship between virtual reality (VR) as an instrument and phenomenology. It reviews the "technological revolution" spurred by the development of VR technology and discusses how VR has…

Human-Computer Interaction · Computer Science 2024-04-18 He Zhang , John M. Carroll

The role of sound in the dynamics of mesoscale systems is typically neglected, since frequently the associated time scales are much smaller than all the other time scales of interest. However, for sufficiently small objects embedded in a…

Soft Condensed Matter · Physics 2011-08-29 M. Belushkin , R. G. Winkler , G. Foffi

Modeling sounds emitted from physical object interactions is critical for immersive perceptual experiences in real and virtual worlds. Traditional methods of impact sound synthesis use physics simulation to obtain a set of physics…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Kun Su , Kaizhi Qian , Eli Shlizerman , Antonio Torralba , Chuang Gan

In daily life, social interaction and acoustic communication often take place in complex acoustic environments (CAE) with a variety of interfering sounds and reverberation. For hearing research and the evaluation of hearing systems,…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-30 Stefan Fichna , Thomas Biberger , Bernhard U. Seeber , Stephan D. Ewert

In today's tech-driven world, significant advancements in artificial intelligence and virtual reality have emerged. These developments drive research into exploring their intersection in the realm of soundscape. Not only do these…

Sound · Computer Science 2025-04-11 Rima Ayoubi , Laurent Lescop , Sang Bum Park

Localizing visual sounds consists on locating the position of objects that emit sound within an image. It is a growing research area with potential applications in monitoring natural and urban environments, such as wildlife migration and…

Sound · Computer Science 2022-04-12 Ho-Hsiang Wu , Magdalena Fuentes , Prem Seetharaman , Juan Pablo Bello

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

The main goal of this project is to research technical advances in order to enhance the possibility to develop narratives within immersive mediated environments. An important part of the research is concerned with the question of how a…

Human-Computer Interaction · Computer Science 2007-05-23 Joan Llobera

Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact…

Sound · Computer Science 2023-06-19 Samuel Clarke , Ruohan Gao , Mason Wang , Mark Rau , Julia Xu , Jui-Hsien Wang , Doug L. James , Jiajun Wu

With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…

Sound · Computer Science 2017-11-28 Ali Tarzan , Marco Alunno , Paolo Bientinesi

Sound - the oft-neglected sense for Software Engineering - is a crucial component of our daily lives, playing a vital role in how we interact with the world around us. In this paper, we challenge the traditional boundaries of Software…

Software Engineering · Computer Science 2023-04-19 Nuno Guerreiro , Vasco Amaral , Miguel Goulão

Recently, a lot of works show promising directions for audio design in augmented reality (AR). These works are mainly focused on how to improve user experience and make AR more realistic. But even though these improvements seem promising,…

Human-Computer Interaction · Computer Science 2022-09-07 Esmée Henrieke Anne de Haas , Lik-Hang Lee

Understanding how sound propagates through different media is fundamental to both science and technology. While sound plays a critical role in natural navigation and underlies a wide range of applications - from medical ultrasound to sonar…

Physics Education · Physics 2025-07-30 Helio Takai , Tom Tomaszewski , Jeremy Tomaszewski , Joe Sundermier

As an embodied and spatial medium, virtual reality is proving an attractive proposition for robot teleoperation in hazardous environments. This paper examines a nuclear decommissioning scenario in which a simulated team of semi-autonomous…

Robotics · Computer Science 2024-07-16 Joe Simmons , Paul Bremner , Thomas J Mitchell , Alison Bown , Verity McIntosh

Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong