Related papers: Modulation Extraction for LFO-driven Audio Effects
Modulation effects such as phasers, flangers and chorus effects are heavily used in conjunction with the electric guitar. Machine learning based emulation of analog modulation units has been investigated in recent years, but most methods…
Deep learning models have seen widespread use in modelling LFO-driven audio effects, such as phaser and flanger. Although existing neural architectures exhibit high-quality emulation of individual effects, they do not possess the capability…
Machine learning approaches to modelling analog audio effects have seen intensive investigation in recent years, particularly in the context of non-linear time-invariant effects such as guitar amplifiers. For modulation effects such as…
Audio effects (FX) such as reverberation, distortion, modulation, and dynamic range processing play a pivotal role in shaping emotional responses during music listening. While prior studies have examined links between low-level audio…
Deep learning approaches for black-box modelling of audio effects have shown promise, however, the majority of existing work focuses on nonlinear effects with behaviour on relatively short time-scales, such as guitar amplifiers and…
General-purpose audio representations have proven effective across diverse music information retrieval applications, yet their utility in intelligent music production remains limited by insufficient understanding of audio effects (Fx).…
This contribution focuses on phase-noise added during frequency conversion in low-level radio frequency (LLRF) control systems. The stability of beams' parameters in linear accelerators depends on the stability of amplitude and phase of the…
We propose the product-of-filters (PoF) model, a generative model that decomposes audio spectra as sparse linear combinations of "filters" in the log-spectral domain. PoF makes similar assumptions to those used in the classic homomorphic…
Modulations are a critical part of sound design and music production, enabling the creation of complex and evolving audio. Modern synthesizers provide envelopes, low frequency oscillators (LFOs), and more parameter automation tools that…
We present FLAMO, a Frequency-sampling Library for Audio-Module Optimization designed to implement and optimize differentiable linear time-invariant audio systems. The library is open-source and built on the frequency-sampling filter design…
Neural networks have become ubiquitous in audio effects modelling, especially for guitar amplifiers and distortion pedals. One limitation of such models is that the sample rate of the training data is implicitly encoded in the model weights…
In this work we present a data-driven approach for predicting the behavior of (i.e., profiling) a given non-linear audio signal processing effect (henceforth "audio effect"). Our objective is to learn a mapping function that maps the…
Digital audio effects are widely used by audio engineers to alter the acoustic and temporal qualities of audio data. However, these effects can have a large number of parameters which can make them difficult to learn for beginners and…
Audio processors whose parameters are modified periodically over time are often referred as time-varying or modulation based audio effects. Most existing methods for modeling these type of effect units are often optimized to a very specific…
We present an analytical calculation of the response of a driven Duffing oscillator to low-frequency fluctuations in the resonance frequency and damping. We find that fluctuations in these parameters manifest themselves distinctively,…
Given the recent advances in music source separation and automatic mixing, removing audio effects in music tracks is a meaningful step toward developing an automated remixing system. This paper focuses on removing distortion audio effects…
Audio zooming, a signal processing technique, enables selective focusing and enhancement of sound signals from a specified region, attenuating others. While traditional beamforming and neural beamforming techniques, centered on creating a…
We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical…
We propose a novel pitch estimation technique called DeepF0, which leverages the available annotated data to directly learns from the raw audio in a data-driven manner. F0 estimation is important in various speech processing and music…
In deep learning research, many melody extraction models rely on redesigning neural network architectures to improve performance. In this paper, we propose an input feature modification and a training objective modification based on two…