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Motivated by the progress made by large language models (LLMs), we introduce the framework of verbalized machine learning (VML). In contrast to conventional machine learning (ML) models that are typically optimized over a continuous…

Machine Learning · Computer Science 2025-02-17 Tim Z. Xiao , Robert Bamler , Bernhard Schölkopf , Weiyang Liu

Language is an effective medium for bi-directional communication in human-robot teams. To infer the meaning of many instructions, robots need to construct a model of their surroundings that describe the spatial, semantic, and metric…

Robotics · Computer Science 2019-09-24 Ethan Fahnestock , Siddharth Patki , Thomas M. Howard

When captioning an image, people describe objects in diverse ways, such as by using different terms and/or including details that are perceptually noteworthy to them. Descriptions can be especially unique across languages and cultures.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Kyle Buettner , Jacob T. Emmerson , Adriana Kovashka

Human annotation of natural language facilitates standardized evaluation of natural language processing systems and supports automated feature extraction. This document consists of instructions for annotating the temporal information in…

cmp-lg · Computer Science 2016-08-31 Tom O'Hara , Janyce Wiebe , Karen Payne

Semantic Abstraction's key observation is that 2D VLMs' relevancy activations roughly correspond to their confidence of whether and where an object is in the scene. Thus, relevancy maps are treated as "abstract object" representations. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Tasha Pais , Nikhilesh Belulkar

Annotated datasets are commonly used in the training and evaluation of tasks involving natural language and vision (image description generation, action recognition and visual question answering). However, many of the existing datasets…

Computer Vision and Pattern Recognition · Computer Science 2016-07-12 Gitit Kehat , James Pustejovsky

Many entities managed by HEP Software Frameworks represent spatial (3-dimensional) real objects. Effective definition, manipulation and visualization of such objects is an indispensable functionality. GraXML is a modular Geometric Modeling…

Graphics · Computer Science 2008-11-26 Julius Hrivnac

Large Language Models (LLMs) are trained and aligned to follow natural language instructions with only a handful of examples, and they are prompted as task-driven autonomous agents to adapt to various sources of execution environments.…

Computation and Language · Computer Science 2023-10-03 Yang Su

Natural language goes beyond dryly describing visual content. It contains rich abstract concepts to express feeling, creativity and properties that cannot be directly perceived. Yet, current research in Vision Language Models (VLMs) has not…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Davide Talon , Federico Girella , Ziyue Liu , Marco Cristani , Yiming Wang

Vision language models (VLMs) are designed to extract relevant visuospatial information from images. Some research suggests that VLMs can exhibit humanlike scene understanding, while other investigations reveal difficulties in their ability…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Sangeet Khemlani , Tyler Tran , Nathaniel Gyory , Anthony M. Harrison , Wallace E. Lawson , Ravenna Thielstrom , Hunter Thompson , Taaren Singh , J. Gregory Trafton

While interacting in the world is a multi-sensory experience, many robots continue to predominantly rely on visual perception to map and navigate in their environments. In this work, we propose Audio-Visual-Language Maps (AVLMaps), a…

Robotics · Computer Science 2023-03-28 Chenguang Huang , Oier Mees , Andy Zeng , Wolfram Burgard

We present and evaluate an approach for human-in-the-loop specification of shape reconstruction with annotations for basic robot-object interactions. Our method is based on the idea of model annotation: the addition of simple cues to an…

Human-Computer Interaction · Computer Science 2018-08-22 Pablo Frank-Bolton , Rahul Simha

We introduce the concept of notational animating, an interaction paradigm for animation authoring where users sketch high-level notations over static drawings to indicate intended motions, which are then interpreted by automatic methods…

Human-Computer Interaction · Computer Science 2026-03-10 Xinyu Shi , Li-Yi Wei , Nanxuan Zhao , Jian Zhao , Rubaiat Habib Kazi

This paper presents a detailed study of improving visual representations for vision language (VL) tasks and develops an improved object detection model to provide object-centric representations of images. Compared to the most widely used…

Computer Vision and Pattern Recognition · Computer Science 2021-03-11 Pengchuan Zhang , Xiujun Li , Xiaowei Hu , Jianwei Yang , Lei Zhang , Lijuan Wang , Yejin Choi , Jianfeng Gao

Human language is grounded on multimodal knowledge including visual knowledge like colors, sizes, and shapes. However, current large-scale pre-trained language models rely on text-only self-supervised training with massive text data, which…

Computation and Language · Computer Science 2023-02-28 Weizhi Wang , Li Dong , Hao Cheng , Haoyu Song , Xiaodong Liu , Xifeng Yan , Jianfeng Gao , Furu Wei

Real-world domain experts (e.g., doctors) rarely annotate only a decision label in their day-to-day workflow without providing explanations. Yet, existing low-resource learning techniques, such as Active Learning (AL), that aim to support…

Computation and Language · Computer Science 2023-10-24 Bingsheng Yao , Ishan Jindal , Lucian Popa , Yannis Katsis , Sayan Ghosh , Lihong He , Yuxuan Lu , Shashank Srivastava , Yunyao Li , James Hendler , Dakuo Wang

It is widely recognized that the proliferation of annotation schemes runs counter to the need to re-use language resources, and that standards for linguistic annotation are becoming increasingly mandatory. To answer this need, we have…

Computation and Language · Computer Science 2009-09-16 Nancy Ide , Laurent Romary , Tomaz Erjavec

We consider a living organism as an observer of the evolution of its environment recording sensory information about the state space X of the environment in real time. Sensory information is sampled and then processed on two levels. On the…

Artificial Intelligence · Computer Science 2010-03-22 Dan Guralnik

For effective interactions with the open world, robots should understand how interactions with known and novel objects help them towards their goal. A key aspect of this understanding lies in detecting an object's affordances, which…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Anne Kemmeren , Gertjan Burghouts , Michael van Bekkum , Wouter Meijer , Jelle van Mil

Grounding language to a navigating agent's observations can leverage pretrained multimodal foundation models to match perceptions to object or event descriptions. However, previous approaches remain disconnected from environment mapping,…

Robotics · Computer Science 2025-06-10 Chenguang Huang , Oier Mees , Andy Zeng , Wolfram Burgard