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Spatiotemporal graph convolutional networks (STGCNs) have emerged as a desirable model for skeleton-based human action recognition. Despite achieving state-of-the-art performance, there is a limited understanding of the representations…

Image and Video Processing · Electrical Eng. & Systems 2023-12-14 Pratyusha Das , Sarath Shekkizhar , Antonio Ortega

Convolutional Neural Networks (CNNs) have revolutionized the understanding of visual content. This is mainly due to their ability to break down an image into smaller pieces, extract multi-scale localized features and compose them to…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Zachary Wharton , Ardhendu Behera , Asish Bera

Sign language is commonly used by deaf or speech impaired people to communicate but requires significant effort to master. Sign Language Recognition (SLR) aims to bridge the gap between sign language users and others by recognizing signs…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Songyao Jiang , Bin Sun , Lichen Wang , Yue Bai , Kunpeng Li , Yun Fu

Learning structured task representations from human demonstrations is essential for understanding long-horizon manipulation behaviors, particularly in bimanual settings where action ordering, object involvement, and interaction geometry can…

Robotics · Computer Science 2026-01-19 Franziska Herbert , Vignesh Prasad , Han Liu , Dorothea Koert , Georgia Chalvatzaki

In this paper, we study the problem of learning Graph Convolutional Networks (GCNs) for regression. Current architectures of GCNs are limited to the small receptive field of convolution filters and shared transformation matrix for each…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Long Zhao , Xi Peng , Yu Tian , Mubbasir Kapadia , Dimitris N. Metaxas

Typical human actions last several seconds and exhibit characteristic spatio-temporal structure. Recent methods attempt to capture this structure and learn action representations with convolutional neural networks. Such representations,…

Computer Vision and Pattern Recognition · Computer Science 2017-06-05 Gül Varol , Ivan Laptev , Cordelia Schmid

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Human activities recognition is an important task for an intelligent robot, especially in the field of human-robot collaboration, it requires not only the label of sub-activities but also the temporal structure of the activity. In order to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Hao Xing , Darius Burschka

Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Dong Yang , Monica Mengqi Li , Hong Fu , Jicong Fan , Zhao Zhang , Howard Leung

Most state-of-the-art action localization systems process each action proposal individually, without explicitly exploiting their relations during learning. However, the relations between proposals actually play an important role in action…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Runhao Zeng , Wenbing Huang , Mingkui Tan , Yu Rong , Peilin Zhao , Junzhou Huang , Chuang Gan

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

Graph convolutional networks (GCNs) have emerged as a powerful tool for skeleton-based action and gesture recognition, thanks to their ability to model spatial and temporal dependencies in skeleton data. However, existing GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hu Cui , Renjing Huang , Ruoyu Zhang , Tessai Hayama

Representation learning on heterogeneous graphs aims to obtain meaningful node representations to facilitate various downstream tasks, such as node classification and link prediction. Existing heterogeneous graph learning methods are…

Machine Learning · Computer Science 2022-04-19 Le Yu , Leilei Sun , Bowen Du , Chuanren Liu , Weifeng Lv , Hui Xiong

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

Detecting human-object interactions is essential for comprehensive understanding of visual scenes. In particular, spatial connections between humans and objects are important cues for reasoning interactions. To this end, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Manli Zhu , Edmond S. L. Ho , Hubert P. H. Shum

Recommendation systems harness user-item interactions like clicks and reviews to learn their representations. Previous studies improve recommendation accuracy and interpretability by modeling user preferences across various aspects and…

Information Retrieval · Computer Science 2024-11-19 Fan Liu , Yaqi Liu , Huilin Chen , Zhiyong Cheng , Liqiang Nie , Mohan Kankanhalli

In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Lilang Lin , Sijie Song , Wenhan Yan , Jiaying Liu

This paper presents Ske2Grid, a new representation learning framework for improved skeleton-based action recognition. In Ske2Grid, we define a regular convolution operation upon a novel grid representation of human skeleton, which is a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Dongqi Cai , Yangyuxuan Kang , Anbang Yao , Yurong Chen

Continual learning (CL) is the research field that aims to build machine learning models that can accumulate knowledge continuously over different tasks without retraining from scratch. Previous studies have shown that pre-training graph…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Wei Wei , Tom De Schepper , Kevin Mets
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