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Reinforcement learning (RL) offers the potential for training generally capable agents that can interact autonomously in the real world. However, one key limitation is the brittleness of RL algorithms to core hyperparameters and network…

Machine Learning · Computer Science 2022-07-20 Xingchen Wan , Cong Lu , Jack Parker-Holder , Philip J. Ball , Vu Nguyen , Binxin Ru , Michael A. Osborne

In this paper, we study the problem of learning vision-based dynamic manipulation skills using a scalable reinforcement learning approach. We study this problem in the context of grasping, a longstanding challenge in robotic manipulation.…

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adam Lee

A pivotal challenge in robotics is achieving fast, safe, and robust dexterous grasping across a diverse range of objects, an important goal within industrial applications. However, existing methods often have very limited speed, dexterity,…

End-to-end reinforcement learning techniques are among the most successful methods for robotic manipulation tasks. However, the training time required to find a good policy capable of solving complex tasks is prohibitively large. Therefore,…

This paper proposes a new control framework for manipulating soft objects. A Deep Reinforcement Learning (DRL) approach is used to make the shape of a deformable object reach a set of desired points by controlling a robotic arm which…

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

Robotics · Computer Science 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei

The ability to learn from human demonstration endows robots with the ability to automate various tasks. However, directly learning from human demonstration is challenging since the structure of the human hand can be very different from the…

Robotics · Computer Science 2022-12-09 Xingyu Liu , Deepak Pathak , Kris M. Kitani

We present a novel reinforcement learning method to train the quadruped robot in a simulated environment. The idea of controlling quadruped robots in a dynamic environment is quite challenging and my method presents the optimum policy and…

Robotics · Computer Science 2025-02-25 Nabeel Ahmad Khan Jadoon , Mongkol Ekpanyapong

Soft object manipulation tasks in domestic scenes pose a significant challenge for existing robotic skill learning techniques due to their complex dynamics and variable shape characteristics. Since learning new manipulation skills from…

Robotics · Computer Science 2023-09-06 Junjia Liu , Zhihao Li , Wanyu Lin , Sylvain Calinon , Kay Chen Tan , Fei Chen

Reinforcement learning (RL) holds great promise for enabling autonomous acquisition of complex robotic manipulation skills, but realizing this potential in real-world settings has been challenging. We present a human-in-the-loop…

Robotics · Computer Science 2025-03-21 Jianlan Luo , Charles Xu , Jeffrey Wu , Sergey Levine

Task Parametrized Gaussian Mixture Models (TP-GMM) are a sample-efficient method for learning object-centric robot manipulation tasks. However, there are several open challenges to applying TP-GMMs in the wild. In this work, we tackle three…

Robotics · Computer Science 2024-10-24 Jan Ole von Hartz , Tim Welschehold , Abhinav Valada , Joschka Boedecker

We present a method for enabling Reinforcement Learning of motor control policies for complex skills such as dexterous manipulation. We posit that a key difficulty for training such policies is the difficulty of exploring the problem state…

The success of reinforcement learning for real world robotics has been, in many cases limited to instrumented laboratory scenarios, often requiring arduous human effort and oversight to enable continuous learning. In this work, we discuss…

Machine Learning · Computer Science 2020-04-28 Henry Zhu , Justin Yu , Abhishek Gupta , Dhruv Shah , Kristian Hartikainen , Avi Singh , Vikash Kumar , Sergey Levine

Learning policies from previously recorded data is a promising direction for real-world robotics tasks, as online learning is often infeasible. Dexterous manipulation in particular remains an open problem in its general form. The…

Hyperparameter Optimization (HPO) can lift the burden of tuning hyperparameters (HPs) of neural networks. HPO algorithms from the Population Based Training (PBT) family are efficient thanks to dynamically adjusting HPs every few steps of…

Machine Learning · Computer Science 2025-11-13 Alexander Chebykin , Tanja Alderliesten , Peter A. N. Bosman

We present DexCanvas, a large-scale hybrid real-synthetic human manipulation dataset containing 7,000 hours of dexterous hand-object interactions seeded from 70 hours of real human demonstrations, organized across 21 fundamental…

Robotics · Computer Science 2025-10-24 Xinyue Xu , Jieqiang Sun , Jing , Dai , Siyuan Chen , Lanjie Ma , Ke Sun , Bin Zhao , Jianbo Yuan , Sheng Yi , Haohua Zhu , Yiwen Lu

We explore learning-based approaches for feedback control of a dexterous five-finger hand performing non-prehensile manipulation. First, we learn local controllers that are able to perform the task starting at a predefined initial state.…

Machine Learning · Computer Science 2016-11-17 Vikash Kumar , Abhishek Gupta , Emanuel Todorov , Sergey Levine

Acquiring large-scale, high-fidelity robot demonstration data remains a critical bottleneck for scaling Vision-Language-Action (VLA) models in dexterous manipulation. We propose a Real-Sim-Real data collection and data editing pipeline that…

Robotics · Computer Science 2026-02-10 Jiacheng Fan , Zhiyue Zhao , Yiqian Zhang , Chao Chen , Peide Wang , Hengdi Zhang , Zhengxue Cheng

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…