English
Related papers

Related papers: Cost Sharing Public Project with Minimum Release D…

200 papers

Recently, physical layer security based approaches have drawn considerable attentions and are envisaged to provide secure communications in the wireless networks. However, most existing literatures only focus on the physical layer. Thus,…

Information Theory · Computer Science 2013-08-19 Jun Wang , Pengfei Huang , Xudong Wang

We study a novel class of mechanism design problems in which the outcomes are constrained by the payments. This basic class of mechanism design problems captures many common economic situations, and yet it has not been studied, to our…

Computer Science and Game Theory · Computer Science 2013-12-02 Yaron Singer

In the standard Mechanism Design framework, agents' messages are gathered at a central point and allocation/tax functions are calculated in a centralized manner, i.e., as functions of all network agents' messages. This requirement may cause…

Computer Science and Game Theory · Computer Science 2019-10-10 Nasimeh Heydaribeni , Achilleas Anastasopoulos

Auction design for the modern advertising market has gained significant prominence in the field of game theory. With the recent rise of auto-bidding tools, an increasing number of advertisers in the market are utilizing these tools for…

Computer Science and Game Theory · Computer Science 2024-12-31 Changfeng Xu , Chao Peng , Chenyang Xu , Zhengfeng Yang

In the design of probabilistic timed systems, bounded requirements concerning behaviour that occurs within a given time, energy, or more generally cost budget are of central importance. Traditionally, such requirements have been…

Logic in Computer Science · Computer Science 2016-05-19 Ernst Moritz Hahn , Arnd Hartmanns

In budget-feasible mechanism design, a buyer wishes to procure a set of items of maximum value from self-interested players. We have a valuation function $v:2^U \to \mathbb{R}_+$, where $U$ is the set of all items, where $v(S)$ specifies…

Computer Science and Game Theory · Computer Science 2026-03-25 Rian Neogi , Kanstantsin Pashkovich , Chaitanya Swamy

We study a constrained distributed heterogeneous two-facility location problem, where a set of agents with private locations on the real line are divided into disjoint groups. The constraint means that the facilities can only be built in a…

Computer Science and Game Theory · Computer Science 2025-08-12 Xinru Xu , Wenjing Liu , Qizhi Fang

We consider multi-hop wireless networks serving multiple flows in which only packets that meet hard end-to-end deadline constraints are useful, i.e., if a packet is not delivered to its destination node by its deadline, it is dropped from…

Networking and Internet Architecture · Computer Science 2021-04-27 Rahul Singh , P. R. Kumar

Good economic mechanisms depend on the preferences of participants in the mechanism. For example, the revenue-optimal auction for selling an item is parameterized by a reserve price, and the appropriate reserve price depends on how much the…

Computer Science and Game Theory · Computer Science 2014-06-10 Shuchi Chawla , Jason Hartline , Denis Nekipelov

Consider a data publishing setting for a data set with public and private features. The objective of the publisher is to maximize the amount of information about the public features in a revealed data set, while keeping the information…

Information Theory · Computer Science 2018-05-11 Hao Wang , Mario Diaz , Flavio P. Calmon , Lalitha Sankar

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

We study a repeated trading problem in which a mechanism designer facilitates trade between a single seller and multiple buyers. Our model generalizes the classic bilateral trade setting to a multi-buyer environment. Specifically, the…

Computer Science and Game Theory · Computer Science 2025-03-04 Anna Lunghi , Matteo Castiglioni , Alberto Marchesi

We introduce \emph{informational punishment} to the design of mechanisms that compete with an exogenous status quo mechanism: Players can send garbled public messages with some delay, and others cannot commit to ignoring them. Optimal…

Theoretical Economics · Economics 2023-04-04 Benjamin Balzer , Johannes Schneider

Situations where a group of agents come together to jointly buy a resource that they individually cannot afford to buy are commonly observed in markets. For example in the US market for radio spectrum, a recent proposal invited small firms…

Computer Science and Game Theory · Computer Science 2015-03-09 Vijay Kamble , Jean Walrand

We introduce a novel adversarial model for scheduling with explorable uncertainty. In this model, the processing time of a job can potentially be reduced (by an a priori unknown amount) by testing the job. Testing a job $j$ takes one unit…

Data Structures and Algorithms · Computer Science 2020-05-15 Christoph Dürr , Thomas Erlebach , Nicole Megow , Julie Meißner

In this paper we consider multidimensional mechanism design problem for selling discrete substitutable items to a group of buyers. Previous work on this problem mostly focus on stochastic description of valuations used by the seller.…

Computer Science and Game Theory · Computer Science 2017-01-05 Maciej Drwal

We consider scheduling problems for unit jobs with release times, where the number or size of the gaps in the schedule is taken into consideration, either in the objective function or as a constraint. Except for a few papers on energy…

Data Structures and Algorithms · Computer Science 2020-07-21 Marek Chrobak , Mordecai Golin , Tak-Wah Lam , Dorian Nogneng

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

We study the mechanism design problem in the setting where agents are rewarded using information only. This problem is motivated by the increasing interest in secure multiparty computation techniques. More specifically, we consider the…

Computer Science and Game Theory · Computer Science 2018-09-28 Simina Brânzei , Claudio Orlandi , Guang Yang

We study the problem of a budget limited buyer who wants to buy a set of items, each from a different seller, to maximize her value. The budget feasible mechanism design problem aims to design a mechanism which incentivizes the sellers to…

Computer Science and Game Theory · Computer Science 2017-04-03 Pooya Jalaly , Eva Tardos