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We study A/B experiments that are designed to compare the performance of two recommendation algorithms. Prior work has observed that the stable unit treatment value assumption (SUTVA) often does not hold in large-scale recommendation…

Machine Learning · Statistics 2026-02-24 Shuangning Li , Chonghuan Wang , Jingyan Wang

Are there voting methods which (i) give everyone, including minorities, an equal share of effective power even if voters act strategically, (ii) promote consensus rather than polarization and inequality, and (iii) do not favour the status…

General Economics · Economics 2020-06-12 Jobst Heitzig , Forest W. Simmons

Citizens' assemblies need to represent subpopulations according to their proportions in the general population. These large committees are often constructed in an online fashion by contacting people, asking for the demographic features of…

Artificial Intelligence · Computer Science 2021-12-06 Virginie Do , Jamal Atif , Jérôme Lang , Nicolas Usunier

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

We analyze how numerical experiments regarding elections were conducted within the computational social choice literature (focusing on papers published in the IJCAI, AAAI, and AAMAS conferences). We analyze the sizes of the studied…

We consider an agent community wishing to decide on several binary issues by means of issue-by-issue majority voting. For each issue and each agent, one of the two options is better than the other. However, some of the agents may be…

Computer Science and Game Theory · Computer Science 2022-07-12 Shiri Alouf-Heffetz , Laurent Bulteau , Edith Elkind , Nimrod Talmon , Nicholas Teh

We present an algorithm for building probabilistic rule lists that is two orders of magnitude faster than previous work. Rule list algorithms are competitors for decision tree algorithms. They are associative classifiers, in that they are…

Artificial Intelligence · Computer Science 2017-04-04 Hongyu Yang , Cynthia Rudin , Margo Seltzer

Many societal decision problems lie in high-dimensional continuous spaces not amenable to the voting techniques common for their discrete or single-dimensional counterparts. These problems are typically discretized before running an…

Multiagent Systems · Computer Science 2018-10-30 Nikhil Garg , Vijay Kamble , Ashish Goel , David Marn , Kamesh Munagala

Different voters behave differently, different governments make different decisions, or different organizations are ruled differently. Many research questions important to political scientists concern choice behavior, which involves dealing…

Methodology · Statistics 2020-11-06 Gerhard Tutz , Ingrid Mauerer

We design mechanisms for maintaining public goods which require periodic in-kind contributions, motivated by incentives problems facing crowd-sourced recommender systems. Utilitarian welfare is maximized by redistributive policies which are…

Theoretical Economics · Economics 2025-02-04 Erik Madsen , Eran Shmaya

State-of-the-art results in typical classification tasks are mostly achieved by unexplainable machine learning methods, like deep neural networks, for instance. Contrarily, in this paper, we investigate the application of rule learning…

Machine Learning · Computer Science 2024-03-11 Albert Nössig , Tobias Hell , Georg Moser

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

Considering voting rules based on evaluation inputs rather than preference rankings modifies the paradigm of probabilistic studies of voting procedures. This article proposes several simulation models for generating evaluation-based voting…

Applications · Statistics 2024-03-18 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

A differentially private selection algorithm outputs from a finite set the item that approximately maximizes a data-dependent quality function. The most widely adopted mechanisms tackling this task are the pioneering exponential mechanism…

Cryptography and Security · Computer Science 2022-08-05 Gonzalo Munilla Garrido , Florian Matthes

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

The use of outcome control modes of research evaluation exercises is ever more frequent. They are conceived as tools to stimulate increased levels of research productivity, and to guide choices in allocating components of government…

Digital Libraries · Computer Science 2018-12-20 Giovanni Abramo , Ciriaco Andrea D'Angelo , Alessandro Caprasecca

Several measures of partisan bias are reviewed for single member districts with two dominant parties. These include variants of the simple bias that considers only deviation of seats from 50% at statewide 50% vote. Also included are…

Physics and Society · Physics 2020-06-26 John F. Nagle

We study budget aggregation under $\ell_1$-utilities, a model for collective decision making in which agents with heterogeneous preferences must allocate a public budget across a set of alternatives. Each agent reports their preferred…

Computer Science and Game Theory · Computer Science 2026-02-27 Javier Cembrano , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

Organizations increasingly deploy multiple AI systems across task domains, but selecting a small, high-performing ensemble can require costly model calls, benchmark runs, and human evaluation. We study this selection problem as a…

Computer Science and Game Theory · Computer Science 2026-05-12 Tzeh Yuan Neoh , Nicholas Teh , Je Qin Chooi , Paul W. Goldberg , Milind Tambe

An index is a function that given an election outputs a value between 0 and 1, indicating the extent to which this election has a particular feature. We seek indices that capture agreement, diversity, and polarization among voters in…

Computer Science and Game Theory · Computer Science 2026-05-15 Piotr Faliszewski , Jitka Mertlová , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs