Related papers: GETMusic: Generating Any Music Tracks with a Unifi…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
In this paper, we present DesignDiffusion, a simple yet effective framework for the novel task of synthesizing design images from textual descriptions. A primary challenge lies in generating accurate and style-consistent textual and visual…
While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…
Dance-to-music (D2M) generation aims to automatically compose music that is rhythmically and temporally aligned with dance movements. Existing methods typically rely on coarse rhythm embeddings, such as global motion features or binarized…
The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…
Music creation is typically composed of two parts: composing the musical score, and then performing the score with instruments to make sounds. While recent work has made much progress in automatic music generation in the symbolic domain,…
We propose the Multi-Track Music Machine (MMM), a generative system based on the Transformer architecture that is capable of generating multi-track music. In contrast to previous work, which represents musical material as a single…
With music becoming an essential part of daily life, there is an urgent need to develop recommendation systems to assist people targeting better songs with fewer efforts. As the interactions between users and songs naturally construct a…
Music generation has generally been focused on either creating scores or interpreting them. We discuss differences between these two problems and propose that, in fact, it may be valuable to work in the space of direct $\it performance$…
Denoising Diffusion Probabilistic models have emerged as simple yet very powerful generative models. Unlike other generative models, diffusion models do not suffer from mode collapse or require a discriminator to generate high-quality…
We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…
Recent advances in generative AI have made music generation a prominent research focus. However, many neural-based models rely on large datasets, raising concerns about copyright infringement and high-performance costs. In contrast, we…
This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in…
Multi-track music generation has garnered significant research interest due to its precise mixing and remixing capabilities. However, existing models often overlook essential attributes such as rhythmic stability and synchronization,…
Source separation is a fundamental task in speech, music, and audio processing, and it also provides cleaner and larger data for training generative models. However, improving separation performance in practice often depends on increasingly…
Artificial Intelligence and generative models have revolutionized music creation, with many models leveraging textual or visual prompts for guidance. However, existing image-to-music models are limited to simple images, lacking the…
The quality of the text-to-music models has reached new heights due to recent advancements in diffusion models. The controllability of various musical aspects, however, has barely been explored. In this paper, we propose Mustango: a…
We present a framework for learning to generate background music from video inputs. Unlike existing works that rely on symbolic musical annotations, which are limited in quantity and diversity, our method leverages large-scale web videos…
Modeling of music audio semantics has been previously tackled through learning of mappings from audio data to high-level tags or latent unsupervised spaces. The resulting semantic spaces are theoretically limited, either because the chosen…
High-level musical qualities (such as emotion) are often abstract, subjective, and hard to quantify. Given these difficulties, it is not easy to learn good feature representations with supervised learning techniques, either because of the…