Related papers: Rounding Meets Approximate Model Counting
A dominant approach to solving large imperfect-information games is Counterfactural Regret Minimization (CFR). In CFR, many regret minimization problems are combined to solve the game. For very large games, abstraction is typically needed…
We study the design of efficient approximation algorithms for the $\ell$-center clustering and minimum-diameter $\ell$-clustering problems in high dimensional Euclidean and Hamming spaces. Our main tool is randomized dimension reduction.…
We provide a randomized linear time approximation scheme for a generic problem about clustering of binary vectors subject to additional constrains. The new constrained clustering problem encompasses a number of problems and by solving it,…
We study range-searching for colored objects, where one has to count (approximately) the number of colors present in a query range. The problems studied mostly involve orthogonal range-searching in two and three dimensions, and the dual…
Thompson sampling for multi-armed bandit problems is known to enjoy favorable performance in both theory and practice. However, it suffers from a significant limitation computationally, arising from the need for samples from posterior…
Compared with constraint satisfaction problems, counting problems have received less attention. In this paper, we survey research works on the problems of counting the number of solutions to constraints. The constraints may take various…
We present a data-driven method for computing approximate forward reachable sets using separating kernels in a reproducing kernel Hilbert space. We frame the problem as a support estimation problem, and learn a classifier of the support as…
Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for…
When quantizing neural networks, assigning each floating-point weight to its nearest fixed-point value is the predominant approach. We find that, perhaps surprisingly, this is not the best we can do. In this paper, we propose AdaRound, a…
Many data-fitting applications require the solution of an optimization problem involving a sum of large number of functions of high dimensional parameter. Here, we consider the problem of minimizing a sum of $n$ functions over a convex…
This paper establishes error bounds for the convergence of a piecewise linear approximation of the constrained optimal smoothing problem posed in a reproducing kernel Hilbert space (RKHS). This problem can be reformulated as a Bayesian…
We consider the problems of weighted constrained sampling and weighted model counting, where we are given a propositional formula and a weight for each world. The first problem consists of sampling worlds with a probability proportional to…
Higher-order modal fixpoint logic (HFL) is a higher-order extension of the modal mu-calculus, and strictly more expressive than the modal mu-calculus. It has recently been shown that various program verification problems can naturally be…
Correlation clustering is a central topic in unsupervised learning, with many applications in ML and data mining. In correlation clustering, one receives as input a signed graph and the goal is to partition it to minimize the number of…
We introduce several generalizations of classical computer science problems obtained by replacing simpler objective functions with general submodular functions. The new problems include submodular load balancing, which generalizes load…
Mathematical reasoning benchmarks are vital for evaluating large language models (LLMs), but many are static and repeatedly exposed through public evaluation and training pipelines, making it difficult to separate genuine reasoning from…
Constrained-random simulation is the predominant approach used in the industry for functional verification of complex digital designs. The effectiveness of this approach depends on two key factors: the quality of constraints used to…
We study the adversarial kernel bandit problem, in which the loss at each round is induced by an arbitrary bounded element of a reproducing kernel Hilbert space (RKHS). We propose an exponential-weights algorithm built on a regularized…
Count-Min Sketch is a widely adopted algorithm for approximate event counting in large scale processing. However, the original version of the Count-Min-Sketch (CMS) suffers of some deficiences, especially if one is interested by the…
The scientific understanding of real-world processes has dramatically improved over the years through computer simulations. Such simulators represent complex mathematical models that are implemented as computer codes which are often…