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Diffusion models, a family of generative models based on deep learning, have become increasingly prominent in cutting-edge machine learning research. With a distinguished performance in generating samples that resemble the observed data,…
Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…
Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…
Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…
Speech-to-face generation is an intriguing area of research that focuses on generating realistic facial images based on a speaker's audio speech. However, state-of-the-art methods employing GAN-based architectures lack stability and cannot…
Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…
Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…
Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…
Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…
This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…
Full-body gestures play a pivotal role in natural interactions and are crucial for achieving effective communication. Nevertheless, most existing studies primarily focus on the gesture generation of speakers, overlooking the vital role of…
Diffusion models are a class of generative models that have been recently used for speech enhancement with remarkable success but are computationally expensive at inference time. Therefore, these models are impractical for processing…
Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often…
Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…
Advancements in artificial intelligence and machine learning have significantly improved synthetic speech generation. This paper explores diffusion models, a novel method for creating realistic synthetic speech. We create a diffusion…
Real-time interactive video-chat portraits have been increasingly recognized as the future trend, particularly due to the remarkable progress made in text and voice chat technologies. However, existing methods primarily focus on real-time…
We focus on the problem of using generative diffusion models for the task of motion detailing: converting a rough version of a character animation, represented by a sparse set of coarsely posed, and imprecisely timed blocking poses, into a…
The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…
Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…
Editing real facial images is a crucial task in computer vision with significant demand in various real-world applications. While GAN-based methods have showed potential in manipulating images especially when combined with CLIP, these…