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As a promising technology, vehicular edge computing (VEC) can provide computing and caching services by deploying VEC servers near vehicles. However, VEC networks still face challenges such as high vehicle mobility. Digital twin (DT), an…
Future networks (including 6G) are poised to accelerate the realisation of Internet of Everything. However, it will result in a high demand for computing resources to support new services. Mobile Edge Computing (MEC) is a promising…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
Mobile edge computing (MEC) is considered a novel paradigm for computation-intensive and delay-sensitive tasks in fifth generation (5G) networks and beyond. However, its uncertainty, referred to as dynamic and randomness, from the mobile…
Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…
Multi-access edge computing (MEC) is seen as a vital component of forthcoming 6G wireless networks, aiming to support emerging applications that demand high service reliability and low latency. However, ensuring the ultra-reliable and…
Advancements in extended reality (XR) are driving the development of the metaverse, which demands efficient real-time transformation of 2D scenes into 3D objects, a computation-intensive process that necessitates task offloading because of…
Multi-access edge computing (MEC) aims to extend cloud service to the network edge to reduce network traffic and service latency. A fundamental problem in MEC is how to efficiently offload heterogeneous tasks of mobile applications from…
An online resource scheduling framework is proposed for minimizing the sum of weighted task latency for all the Internet of things (IoT) users, by optimizing offloading decision, transmission power and resource allocation in the large-scale…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
The Metaverse has emerged as the next generation of the Internet. It aims to provide an immersive, persistent virtual space where people can live, learn, work and interact with each other. However, the existing technology is inadequate to…
The cache and transcoding of the multi-access edge computing (MEC) server and wireless resource allocation in eNodeB interact and determine the quality of experience (QoE) of dynamic adaptive streaming over HTTP (DASH) clients in MEC…
Cooperative inference in Mobile Edge Computing (MEC), achieved by deploying partitioned Deep Neural Network (DNN) models between resource-constrained user equipments (UEs) and edge servers (ESs), has emerged as a promising paradigm.…
Optimizing edge caching is crucial for the advancement of next-generation (nextG) wireless networks, ensuring high-speed and low-latency services for mobile users. Existing data-driven optimization approaches often lack awareness of the…
Metaverse is considered to be the evolution of the next-generation networks, providing users with experience sharing at the intersection between physical and digital. Augmented reality (AR) is one of the primary supporting technologies in…
In the 6G era, integrating Mobile Edge Computing (MEC) and Digital Twin (DT) technologies presents a transformative approach to enhance network performance through predictive, adaptive control for energy-efficient, low-latency…
Mobile edge computing (MEC) provides low-latency offloading solutions for computationally intensive tasks, effectively improving the computing efficiency and battery life of mobile devices. However, for data-intensive tasks or scenarios…
Task scheduling is a critical problem when one user offloads multiple different tasks to the edge server. When a user has multiple tasks to offload and only one task can be transmitted to server at a time, while server processes tasks…
Vehicular edge computing (VEC) enables latency-sensitive vehicular applications by offloading computation-intensive tasks to nearby edge servers. However, real-world vehicular workloads are typically modeled as heterogeneous directed…
As mobile augmented reality (MAR) continues to evolve, future 6G networks will play a pivotal role in supporting immersive and personalized user experiences. In this paper, we address the communication service provision problem for…