English
Related papers

Related papers: Learner-Centered Analysis in Educational Metaverse…

200 papers

Interventions are central to causal learning and reasoning. Yet ultimately an intervention is an abstraction: an agent embedded in a physical environment (perhaps modeled as a Markov decision process) does not typically come equipped with…

Machine Learning · Computer Science 2020-05-28 Benjamin Lansdell

Our work proposes a comprehensive solution for predicting Metaverse network traffic, addressing the growing demand for intelligent resource management in eXtended Reality (XR) services. We first introduce a state-of-the-art testbed…

Artificial Intelligence · Computer Science 2024-11-20 Yoga Suhas Kuruba Manjunath , Mathew Szymanowski , Austin Wissborn , Mushu Li , Lian Zhao , Xiao-Ping Zhang

This study investigates the use of Artificial Intelligence (AI)-powered, multi-role chatbots as a means to enhance learning experiences and foster engagement in computer science education. Leveraging a design-based research approach, we…

Artificial Intelligence · Computer Science 2023-08-09 Cassie Chen Cao , Zijian Ding , Jionghao Lin , Frank Hopfgartner

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture…

Human-Computer Interaction · Computer Science 2026-03-06 Shi Liu , Martin Feick , Linus Bierhoff , Alexander Maedche

The popularity of Metaverse as an entertainment, social, and work platform has led to a great need for seamless avatar integration in the virtual world. In Metaverse, avatars must be updated and rendered to reflect users' behaviour.…

Computer Science and Game Theory · Computer Science 2023-08-16 Guangyuan Liu , Hongyang Du , Dusit Niyato , Jiawen Kang , Zehui Xiong , Boon Hee Soong

The new educational models such as smart learning environments use of digital and context-aware devices to facilitate the learning process. In this new educational scenario, a huge quantity of multimodal students' data from a variety of…

Computers and Society · Computer Science 2025-11-27 Wilson Chango , Juan A. Lara , Rebeca Cerezo , Cristóbal Romero

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

AI is widely thought to be poised to transform business, yet current perceptions of the scope of this transformation may be myopic. Recent progress in natural language processing involving transformer language models (TLMs) offers a…

Computation and Language · Computer Science 2021-10-26 Ross Gruetzemacher , David Paradice

The recent high performance of ChatGPT on several standardized academic tests has thrust the topic of artificial intelligence (AI) into the mainstream conversation about the future of education. As deep learning is poised to shift the…

Computers and Society · Computer Science 2023-10-26 Firuz Kamalov , David Santandreu Calong , Ikhlaas Gurrib

The metaverse has received much attention in the literature and industry in the last few years, but the lack of an open and cross-platform architecture has led to many distinct metaverses that cannot communicate with each other. This work…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Giuseppe Macario

Immersive technologies such as Metaverse, AR, and VR are at a crossroads, with many actors pondering their adoption and potential sectors interested in integration. The cultural and tourism industries are particularly impacted, facing…

Computers and Society · Computer Science 2024-09-12 Gioacchino Fazio , Stefano Fricano , Claudio Pirrone

Technological advances are redefining the relationship between physical and virtual spaces. Traditionally, when users engage in virtual reality, they are completely cutoff from the physical space. Similarly, they are unable to access…

Human-Computer Interaction · Computer Science 2025-10-28 Yuichi Hiroi , Yuji Hatada , Takefumi Hiraki

Metaverse, with the combination of the prefix "meta" (meaning transcending) and the word "universe", has been deemed as the next-generation (NextG) Internet. It aims to create a shared virtual space that connects all virtual worlds via the…

Networking and Internet Architecture · Computer Science 2023-01-26 Ruizhi Cheng , Nan Wu , Songqing Chen , Bo Han

As an interdisciplinary discipline, data mining (DM) is popular in education area especially when examining students' learning performances. It focuses on analyzing educational related data to develop models for improving learners' learning…

Other Statistics · Statistics 2017-10-26 Jiechao Cheng

In education data mining (EDM) communities, machine learning has achieved remarkable success in discovering patterns and structures to tackle educational challenges. Notably, fairness and algorithmic bias have gained attention in learning…

Machine Learning · Computer Science 2024-05-30 Wei Qian , Aobo Chen , Chenxu Zhao , Yangyi Li , Mengdi Huai

Building multi-turn information-seeking conversation systems is an important and challenging research topic. Although several advanced neural text matching models have been proposed for this task, they are generally not efficient for…

Computation and Language · Computer Science 2018-06-15 Minghui Qiu , Liu Yang , Feng Ji , Weipeng Zhao , Wei Zhou , Jun Huang , Haiqing Chen , W. Bruce Croft , Wei Lin

Over the past decade, an explosion in the availability of education-related datasets has enabled new computational research in education. Much of this work has investigated digital traces of online learners in order to better understand and…

Computers and Society · Computer Science 2023-01-16 Nabeel Gillani , Rebecca Eynon

The rapid growth of immersive technologies in educational areas has increased research interest in analyzing the specific behavioral patterns of learners in immersive learning environments. Considering the fact that research on the…

Human-Computer Interaction · Computer Science 2024-05-07 Yu Liu , Kang Yue , Yue Liu

Machine learning methods can be a valuable aid in the scientific process, but they need to face challenging settings where data come from inhomogeneous experimental conditions. Recent meta-learning methods have made significant progress in…

Machine Learning · Computer Science 2024-03-21 Matthieu Blanke , Marc Lelarge