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Incorporating artificial intelligence (AI) technology, particularly large language models (LLMs), is becoming increasingly vital for developing immersive and interactive metaverse experiences. GPT, a representative LLM developed by OpenAI,…

Human-Computer Interaction · Computer Science 2024-06-18 Pengyuan Zhou

This article reviews meta-learning also known as learning-to-learn which seeks rapid and accurate model adaptation to unseen tasks with applications in highly automated AI, few-shot learning, natural language processing and robotics. Unlike…

Machine Learning · Computer Science 2020-10-27 Huimin Peng

In the era of the Web of Things, the Metaverse is expected to be the landing site for the next generation of the Internet, resulting in the increased popularity of related technologies and applications in recent years and gradually becoming…

Human-Computer Interaction · Computer Science 2023-03-21 Riyan Yang , Lin Li , Wensheng Gan , Zefeng Chen , Zhenlian Qi

The Metaverse is driving the next wave of innovation for new opportunities by replacing the digital world (Internet) with the virtual world through a single, shared, immersive, persistent 3D virtual space. In this paper, we present…

Artificial Intelligence · Computer Science 2023-02-03 Danda B Rawat , Hassan El alami

This paper discusses challenges and opportunities of considering the Metaverse as an Information-Centric Network (ICN). The Web today essentially represents a data-centric application layer: data named by URLs is manipulated with REST…

Networking and Internet Architecture · Computer Science 2023-09-19 Dirk Kutscher , Jeff Burke , Giuseppe Fioccola , Paulo Mendes

The advances in Artificial Intelligence (AI) have led to technological advancements in a plethora of domains. Healthcare, education, and smart city services are now enriched with AI capabilities. These technological advancements would not…

Human-Computer Interaction · Computer Science 2022-10-11 Moayad Aloqaily , Ouns Bouachir , Fakhri Karray , Ismaeel Al Ridhawi , Abdulmotaleb El Saddik

State of the art reinforcement learning has enabled training agents on tasks of ever increasing complexity. However, the current paradigm tends to favor training agents from scratch on every new task or on collections of tasks with a view…

Machine Learning · Computer Science 2023-02-09 Jacob Walker , Eszter Vértes , Yazhe Li , Gabriel Dulac-Arnold , Ankesh Anand , Théophane Weber , Jessica B. Hamrick

Deep neural networks form the backbone of artificial intelligence research, with potential to transform the human experience in areas ranging from autonomous driving to personal assistants, healthcare to education. However, their…

Machine Learning · Computer Science 2025-05-29 Vinitra Swamy

The flipped classroom model has been widely acknowledged as a practical pedagogical approach to enhancing student engagement and learning. However, it faces challenges such as improving student interaction with learning content and peers,…

Physics Education · Physics 2024-09-20 Mehrasa Alizadeh

Metaverse service is a product of the convergence between Metaverse and service systems, designed to address service-related challenges concerning digital avatars, digital twins, and digital natives within Metaverse. With the rise of large…

Artificial Intelligence · Computer Science 2025-07-31 Qun Ma , Xiao Xue , Ming Zhang , Yifan Shen , Zihan Zhao

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

As machine learning models are increasingly used in educational settings, from detecting at-risk students to predicting student performance, algorithmic bias and its potential impacts on students raise critical concerns about algorithmic…

Computers and Society · Computer Science 2025-04-22 Woojin Kim , Hyeoncheol Kim

This paper introduces the Statverse, a Metaverse framework designed to revolutionize statistical education in the digital age. Our key goal is to report our progress and encourage others to integrate similar strategies into their programs.…

The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

Generative AI is transforming education by enabling personalized learning, enhancing administrative efficiency, and fostering creative engagement. This paper explores the opportunities and challenges these tools bring to pedagogy, proposing…

Computers and Society · Computer Science 2024-11-26 Chiranjeevi Bura , Praveen Kumar Myakala

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…

Artificial Intelligence · Computer Science 2025-01-07 Anna Wróblewska , Marcel Witas , Kinga Frańczak , Arkadiusz Kniaź , Siew Ann Cheong , Tan Seng Chee , Janusz Hołyst , Marcin Paprzycki

The online learning tools and management also known as Learning Management System (LMS) have been adopted by higher education as it allows convenient and flexibility in learning process between students and instructors or tutors with…

Computers and Society · Computer Science 2014-11-18 Yabit Alas , Muhammad Anshari

Maintaining real-time communication quality in metaverse has always been a challenge, especially when the number of participants increase. We introduce a proprietary WebRTC SFU service to an open-source web-based VR platform, to realize a…

Human-Computer Interaction · Computer Science 2023-03-27 Yong-Hao Hu , Kenichiro Ito , Ayumi Igarashi

The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…

Image and Video Processing · Electrical Eng. & Systems 2024-01-03 Yiyu Guo , Zhijin Qin , Xiaoming Tao , Geoffrey Ye Li

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn
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