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Traditionally, Internet Access Providers (APs) only charge end-users for Internet access services; however, to recoup infrastructure costs and increase revenues, some APs have recently adopted two-sided pricing schemes under which both…

Networking and Internet Architecture · Computer Science 2017-06-14 Xin Wang , Richard T. B. Ma , Yinlong Xu

We study the impact of end-user behavior on service provider (SP) bidding and user/network association in a HetNet with multiple SPs while considering the uncertainty in the service guarantees offered by the SPs. Using Prospect Theory (PT)…

Systems and Control · Electrical Eng. & Systems 2019-09-13 Mohammad Yousefvand , Narayan Mandayam

Information-driven networks include a large category of networking systems, where network nodes are aware of information delivered and thus can not only forward data packets but may also perform information processing. In many situations,…

Performance · Computer Science 2008-11-25 Kui Wu , Yuming Jiang , Guoqiang Hu

The promise of increased agility, autonomy, scalability, and reusability has made the microservices architecture a \textit{de facto} standard for the development of large-scale and cloud-native commercial applications. Software patterns are…

The ongoing growth of the need for superior Internet services creates great pressure on the ISPs as to the accurate estimation of network upgrade need.

Networking and Internet Architecture · Computer Science 2025-02-05 Omar M Malallah , Qutaiba I. Ali

We study a mathematical model of environments populated by both preys and predators, with the possibility for predators to actively compete for the territory. For this model we study existence and uniqueness of solutions, and their…

Analysis of PDEs · Mathematics 2022-12-06 Henri Berestycki , Alessandro Zilio

This paper studies online shortest path routing over multi-hop networks. Link costs or delays are time-varying and modeled by independent and identically distributed random processes, whose parameters are initially unknown. The parameters,…

Networking and Internet Architecture · Computer Science 2017-01-19 M. Sadegh Talebi , Zhenhua Zou , Richard Combes , Alexandre Proutiere , Mikael Johansson

We consider a model of oligopolistic competition in a market with search frictions, in which competing firms with products of unknown quality advertise how much information a consumer's visit will glean. In the unique symmetric equilibrium…

Probability · Mathematics 2022-05-27 Pak Hung Au , Mark Whitmeyer

We study how the choice of packet scheduling algorithms influences end-to-end performance on long network paths. Taking a network calculus approach, we consider both deterministic and statistical performance metrics. A key enabling…

Networking and Internet Architecture · Computer Science 2011-01-07 Yashar Ghiassi-Farrokhfal , Jorg Liebeherr , Almut Burchard

In this paper we present new improvement ideas of the original PageRank algorithm. The first idea is to introduce an evaluation of the statistical reliability of the ranking score of each node based on the local graph property and the…

Information Retrieval · Computer Science 2012-02-14 Dohy Hong

Competition between traditional platforms is known to improve user utility by aligning the platform's actions with user preferences. But to what extent is alignment exhibited in data-driven marketplaces? To study this question from a…

Computer Science and Game Theory · Computer Science 2023-01-18 Meena Jagadeesan , Michael I. Jordan , Nika Haghtalab

The application of physical layer security in ad hoc networks has attracted considerable academic attention recently. However, the available studies mainly focus on the single-hop and two-hop network scenarios, and the price in terms of…

Information Theory · Computer Science 2017-05-16 Yang Xu , Jia Liu , Yulong Shen , Xiaohong Jiang , Norio Shiratori

Product diversity is one of the prominent factors for customers' satisfaction, while from the firms' perspective, the additional engineering costs required for product diversity should not exceed the acquired profits from the increase in…

Computer Science and Game Theory · Computer Science 2022-10-07 Samira Hossein Ghorban , Bardyaa Hesaam

Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…

Computer Science and Game Theory · Computer Science 2015-03-17 Umang Bhaskar , Lisa Fleischer , Elliot Anshelevich

Cities worldwide struggle with overloaded transportation systems and their externalities. The emerging autonomous transportation technology has the potential to alleviate these issues, but the decisions of profit-maximizing operators…

Systems and Control · Electrical Eng. & Systems 2023-12-27 Nicolas Lanzetti , Maximilian Schiffer , Michael Ostrovsky , Marco Pavone

Digital equity in Internet access is often measured along three axes: availability, affordability, and adoption. Most prior work focuses on availability; the other two aspects have received little attention. In this paper, we study…

Networking and Internet Architecture · Computer Science 2023-03-01 Udit Paul , Vinothini Gunasekaran , Jiamo Liu , Tejas N. Narechania , Arpit Gupta , Elizabeth Belding

From social networks to P2P systems, network sampling arises in many settings. We present a detailed study on the nature of biases in network sampling strategies to shed light on how best to sample from networks. We investigate connections…

Social and Information Networks · Computer Science 2011-09-20 Arun S. Maiya , Tanya Y. Berger-Wolf

We propose a quality of service (QoS) monitoring program for broadband access to measure the impact of proprietary network spaces. Our paper surveys other QoS policy initiatives, including those in the airline, and wireless and wireline…

Computers and Society · Computer Science 2007-05-23 Shawn O'Donnell , Hugh Carter Donahue , Josephine Ferrigno-Stack

Premier cloud service providers (CSPs) offer two types of purchase options, namely on-demand and spot instances, with time-varying features in availability and price. Users like startups have to operate on a limited budget and similarly…

Performance · Computer Science 2021-06-04 Xiaohu Wu , Han Yu , Giuliano Casale , Guanyu Gao

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen