Related papers: Designing Asynchronous Multiparty Protocols with C…
Session types provide a typing discipline for message-passing systems. However, their theory often assumes an ideal world: one in which everything is reliable and without failures. Yet this is in stark contrast with distributed systems in…
Session types enable the specification and verification of communicating systems. However, their theory often assumes that processes never fail. To address this limitation, we present a generalised multiparty session type (MPST) theory with…
With distributed computing becoming ubiquitous in the modern era, safe distributed programming is an open challenge. To address this, multiparty session types (MPST) provide a typing discipline for message-passing concurrency, guaranteeing…
Multiparty session typing (MPST) is a method to make concurrent programming simpler. The idea is to use type checking to automatically detect safety and liveness violations of implementations relative to specifications. In practice, the…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
Multiparty Session Types (MPST) is a typing discipline for communication protocols. It ensures the absence of communication errors and deadlocks for well-typed communicating processes. The state-of-the-art implementations of the MPST theory…
Modern web applications can now offer desktop-like experiences from within the browser, thanks to technologies such as WebSockets, which enable low-latency duplex communication between the browser and the server. While these advances are…
Modern web applications combine persistent state updates, concurrent interactions, and unreliable communication with external services. Failures such as timeouts can occur after partial state changes, producing temporary inconsistencies…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
Multiparty Session Types (MPST) are a well-established typing discipline for message-passing processes interacting on sessions involving two or more participants. Session typing can ensure desirable properties: absence of communication…
Multiparty session types are designed to abstractly capture the structure of communication protocols and verify behavioural properties. One important such property is progress, i.e., the absence of deadlock. Distributed algorithms often…
Ensuring correctness of communication in distributed systems remains challenging. To address this, Multiparty session types (MPST), initially introduced by Honda et al. [52, 53], offer a type discipline in which a programmer or architect…
Multiparty session types (MPST) are a specification and verification framework for distributed message-passing systems. The communication protocol of the system is specified as a global type, from which a collection of local types (local…
Human fallibility, unpredictable operating environments, and the heterogeneity of hardware devices are driving the need for software to be able to adapt as seen in the Internet of Things or telecommunication networks. Unfortunately,…
Multiparty Session Types (MPST) are a typing discipline for communication-centric systems, guaranteeing communication safety, deadlock freedom and protocol compliance. Several works have emerged which model failures and introduce…
Multiparty session types (MPST) provide a rigorous foundation for verifying the safety and liveness of concurrent systems. However, existing approaches often force a difficult trade-off: classical, projection-based techniques are…
Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We…
Actor languages such as Erlang and Elixir are widely used for implementing scalable and reliable distributed applications, but the informally-specified nature of actor communication patterns leaves systems vulnerable to costly errors such…
Session types using affinity and exception handling mechanisms have been developed to ensure the communication safety of protocols implemented in concurrent and distributed programming languages. Nevertheless, current affine session types…
Multiparty session types (MSTs) provide an efficient methodology for specifying and verifying message passing software systems. In the theory of MSTs, a global type specifies the interaction among the roles at the global level. A local…