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Related papers: Stochastic Texture Filtering

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Super-Resolution (SR) is the problem that consists in reconstructing images that have been degraded by a zoom-out operator. This is an ill-posed problem that does not have a unique solution, and numerical approaches rely on a prior on…

Image and Video Processing · Electrical Eng. & Systems 2024-05-30 Emile Pierret , Bruno Galerne

In the recent years, public use of artistic effects for editing and beautifying images has encouraged researchers to look for new approaches to this task. Most of the existing methods apply artistic effects to the whole image. Exploitation…

Computer Vision and Pattern Recognition · Computer Science 2018-09-25 Milad Tehrani , Mahnoosh Bagheri , Mahdi Ahmadi , Alireza Norouzi , Nader Karimi , Shadrokh Samavi

Spatial filtering is a commonly deployed technique to improve the quality of laser beams by optically filtering the noise. In the "textbook" example, the noise is usually assumed to be high frequency and the laser beam, Gaussian. In this…

Optics · Physics 2021-02-03 Jonathan Pinnell , Asher Klug , Andrew Forbes

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

Many materials show anisotropic light scattering patterns due to the shape and local alignment of their underlying micro structures: surfaces with small elements such as fibers, or the ridges of a brushed metal, are very sparse and require…

Graphics · Computer Science 2026-04-16 Javier Fabre , Carlos Castillo , Carlos Rodriguez-Pardo , Jorge Lopez-Moreno

Search-based texture synthesis algorithms are sensitive to the order in which texture samples are generated; different synthesis orders yield different textures. Unfortunately, most polygon rasterizers and ray tracers do not guarantee the…

Graphics · Computer Science 2014-07-01 Li-Yi Wei , Marc Levoy

Gaussian Splatting has emerged as a powerful representation for high-quality, real-time 3D scene rendering. While recent works extend Gaussians with learnable textures to enrich visual appearance, existing approaches allocate a fixed square…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Chi Hsu , Ting-Yu Yen , Shih-Hsuan Hung , Hung-Kuo Chu

We propose three novel spatial data selection techniques for particle data in VR visualization environments. They are designed to be target- and context-aware and be suitable for a wide range of data features and complex scenarios. Each…

Human-Computer Interaction · Computer Science 2024-04-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

We show how shadows can be efficiently generated in differentiable rendering of triangle meshes. Our central observation is that pre-filtered shadow mapping, a technique for approximating shadows based on rendering from the perspective of a…

Graphics · Computer Science 2023-08-22 Markus Worchel , Marc Alexa

Models trained on datasets with texture bias usually perform poorly on out-of-distribution samples since biased representations are embedded into the model. Recently, various image translation and debiasing methods have attempted to…

Computer Vision and Pattern Recognition · Computer Science 2023-01-04 Myeongkyun Kang , Dongkyu Won , Miguel Luna , Philip Chikontwe , Kyung Soo Hong , June Hong Ahn , Sang Hyun Park

Stochastic resonance describes the utility of noise in improving the detectability of weak signals in certain types of systems. It has been observed widely in natural and engineered settings, but its utility in image classification with…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Siegfried Ludwig

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu

Visual attributes play an essential role in real applications based on image retrieval. For instance, the extraction of attributes from images allows an eCommerce search engine to produce retrieval results with higher precision. The…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Andres Baloian , Nils Murrugarra-Llerena , Jose M. Saavedra

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zheng Zhang , Qinchuan Zhang , Yuteng Ye , Zhi Chen , Penglei Ji , Mengfei Li , Wenxiao Zhang , Yuan Liu

Remarkable advances have been achieved recently in learning neural representations that characterize object geometry, while generating textured objects suitable for downstream applications and 3D rendering remains at an early stage. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Alexey Bokhovkin , Shubham Tulsiani , Angela Dai

The recognition of color texture under varying lighting conditions is still an open issue. Several features have been proposed for this purpose, ranging from traditional statistical descriptors to features extracted with neural networks.…

Computer Vision and Pattern Recognition · Computer Science 2016-01-20 Claudio Cusano , Paolo Napoletano , Raimondo Schettini

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

Graphics · Computer Science 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

3D object detection within large 3D scenes is challenging not only due to the sparsity and irregularity of 3D point clouds, but also due to both the extreme foreground-background scene imbalance and class imbalance. A common approach is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Oren Shrout , Yizhak Ben-Shabat , Ayellet Tal

We introduce token-consistent stochastic layers in vision transformers, without causing any severe drop in performance. The added stochasticity improves network calibration, robustness and strengthens privacy. We use linear layers with…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Nikola Popovic , Danda Pani Paudel , Thomas Probst , Luc Van Gool