Related papers: Instant-NeRF: Instant On-Device Neural Radiance Fi…
Neural Radiance Fields (NeRF), as a pioneering technique in computer vision, offer great potential to revolutionize medical imaging by synthesizing three-dimensional representations from the projected two-dimensional image data. However,…
Novel view synthesis (NVS) is a challenge in computer vision and graphics, focusing on generating realistic images of a scene from unobserved camera poses, given a limited set of authentic input images. Neural radiance fields (NeRF)…
Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its…
Neural Radiance Fields (NeRF) have demonstrated impressive performance in vision and graphics tasks, such as novel view synthesis and immersive reality. However, the shape-radiance ambiguity of radiance fields remains a challenge,…
A commonly observed failure mode of Neural Radiance Field (NeRF) is fitting incorrect geometries when given an insufficient number of input views. One potential reason is that standard volumetric rendering does not enforce the constraint…
Although Maxwell discovered the physical laws of electromagnetic waves 160 years ago, how to precisely model the propagation of an RF signal in an electrically large and complex environment remains a long-standing problem. The difficulty is…
The various aspects like modeling and interpreting 3D environments and surroundings have enticed humans to progress their research in 3D Computer Vision, Computer Graphics, and Machine Learning. An attempt made by Mildenhall et al in their…
Thin, reflective objects such as forks and whisks are common in our daily lives, but they are particularly challenging for robot perception because it is hard to reconstruct them using commodity RGB-D cameras or multi-view stereo…
Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…
First-Person-View (FPV) holds immense potential for revolutionizing the trajectory of Unmanned Aerial Vehicles (UAVs), offering an exhilarating avenue for navigating complex building structures. Yet, traditional Neural Radiance Field (NeRF)…
Neural Radiance Fields (NeRF) have become a popular 3D reconstruction approach in recent years. While they produce high-quality results, they also demand lengthy training times, often spanning days. This paper studies neural pruning as a…
Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a…
Neural Radiance Fields (NeRF) have advanced photorealistic novel view synthesis, but their reliance on photometric reconstruction introduces artifacts, commonly known as "floaters". These artifacts degrade novel view quality, especially in…
Neural Radiance Field (NeRF) and its variants have exhibited great success on representing 3D scenes and synthesizing photo-realistic novel views. However, they are generally based on the pinhole camera model and assume all-in-focus inputs.…
Accurate reconstruction of plant phenotypes plays a key role in optimising sustainable farming practices in the field of Precision Agriculture (PA). Currently, optical sensor-based approaches dominate the field, but the need for…
In recent years, Neural Radiance Fields (NeRFs) have demonstrated significant potential in encoding highly-detailed 3D geometry and environmental appearance, positioning themselves as a promising alternative to traditional explicit…
Neural radiance fields (NeRFs) are a widely accepted standard for synthesizing new 3D object views from a small number of base images. However, NeRFs have limited generalization properties, which means that we need to use significant…
As previous representations for reinforcement learning cannot effectively incorporate a human-intuitive understanding of the 3D environment, they usually suffer from sub-optimal performances. In this paper, we present Semantic-aware Neural…
We propose NerfAcc, a toolbox for efficient volumetric rendering of radiance fields. We build on the techniques proposed in Instant-NGP, and extend these techniques to not only support bounded static scenes, but also for dynamic scenes and…
A high-quality 3D reconstruction of a scene from a collection of 2D images can be achieved through offline/online mapping methods. In this paper, we explore active mapping from the perspective of implicit representations, which have…