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Learning surfaces from neural radiance field (NeRF) became a rising topic in Multi-View Stereo (MVS). Recent Signed Distance Function (SDF)-based methods demonstrated their ability to reconstruct accurate 3D shapes of Lambertian scenes.…
It is vital to infer signed distance functions (SDFs) from 3D point clouds. The latest methods rely on generalizing the priors learned from large scale supervision. However, the learned priors do not generalize well to various geometric…
Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real…
We propose a new approach to 3D reconstruction from sequences of images acquired by monocular endoscopes. It is based on two key insights. First, endoluminal cavities are watertight, a property naturally enforced by modeling them in terms…
Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by checking if their appearance conforms to the image…
In recent years, Neural Radiance Fields (NeRF) has revolutionized three-dimensional (3D) reconstruction with its implicit representation. Building upon NeRF, 3D Gaussian Splatting (3D-GS) has departed from the implicit representation of…
We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (SDF) in real-time. We rely on nested neighborhoods of zero-level sets of neural SDFs, and mappings between them. This framework supports…
Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…
To obtain high-quality positron emission tomography (PET) images while minimizing radiation exposure, various methods have been proposed for reconstructing standard-dose PET (SPET) images from low-dose PET (LPET) sinograms directly.…
Multilayer perceptrons (MLPs) learn high frequencies slowly. Recent approaches encode features in spatial bins to improve speed of learning details, but at the cost of larger model size and loss of continuity. Instead, we propose to encode…
Neural fields (NeFs) have recently emerged as a state-of-the-art method for encoding spatio-temporal signals of various modalities. Despite the success of NeFs in reconstructing individual signals, their use as representations in downstream…
Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…
While originally developed for novel view synthesis, Neural Radiance Fields (NeRFs) have recently emerged as an alternative to multi-view stereo (MVS). Triggered by a manifold of research activities, promising results have been gained…
Real-world objects and environments are predominantly composed of edge features, including straight lines and curves. Such edges are crucial elements for various applications, such as CAD modeling, surface meshing, lane mapping, etc.…
Neural implicit shape representations are an emerging paradigm that offers many potential benefits over conventional discrete representations, including memory efficiency at a high spatial resolution. Generalizing across shapes with such…
Multi-view neural surface reconstruction has exhibited impressive results. However, a notable limitation is the prohibitively slow inference time when compared to traditional techniques, primarily attributed to the dense sampling, required…
Extracting meshes that exactly match the zero-level set of neural signed distance functions (SDFs) remains challenging. Sampling-based methods introduce discretization error, while continuous piecewise affine (CPWA) analytic approaches…
We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…
Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often…
The ability to process environment maps across multiple sessions is critical for robots operating over extended periods of time. Specifically, it is desirable for autonomous agents to detect changes amongst maps of different sessions so as…