Related papers: EFE: End-to-end Frame-to-Gaze Estimation
Eye gaze analysis is an important research problem in the field of Computer Vision and Human-Computer Interaction. Even with notable progress in the last 10 years, automatic gaze analysis still remains challenging due to the uniqueness of…
Face parsing infers a pixel-wise label to each facial component, which has drawn much attention recently. Previous methods have shown their efficiency in face parsing, which however overlook the correlation among different face regions. The…
Gaze is the essential manifestation of human attention. In recent years, a series of work has achieved high accuracy in gaze estimation. However, the inter-personal difference limits the reduction of the subject-independent gaze estimation…
We present GAZED- eye GAZe-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting scene content;…
Face swapping combines one face's identity with another face's non-appearance attributes (expression, head pose, lighting) to generate a synthetic face. This technology is rapidly improving, but falls flat when reconstructing some…
Human eye gaze plays a significant role in many virtual and augmented reality (VR/AR) applications, such as gaze-contingent rendering, gaze-based interaction, or eye-based activity recognition. However, prior works on gaze analysis and…
Numerous 6D pose estimation methods have been proposed that employ end-to-end regression to directly estimate the target pose parameters. Since the visible features of objects are implicitly influenced by their poses, the network allows…
Gaze estimation has become a subject of growing interest in recent research. Most of the current methods rely on single-view facial images as input. Yet, it is hard for these approaches to handle large head angles, leading to potential…
Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the…
In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
World-wide-web, with the website and webpage as the main interface, facilitates the dissemination of important information. Hence it is crucial to optimize them for better user interaction, which is primarily done by analyzing users'…
Portraits or selfie images taken from a close distance typically suffer from perspective distortion. In this paper, we propose an end-to-end deep learning-based rectification pipeline to mitigate the effects of perspective distortion. We…
As a critical cue for understanding human intention, human gaze provides a key signal for Human-Computer Interaction(HCI) applications. Appearance-based gaze estimation, which directly regresses the gaze vector from eye images, has made…
Achieving accurate and reliable gaze predictions in complex and diverse environments remains challenging. Fortunately, it is straightforward to access diverse gaze datasets in real-world applications. We discover that training these…
We introduce an end-to-end learnable technique to robustly identify feature edges in 3D point cloud data. We represent these edges as a collection of parametric curves (i.e.,lines, circles, and B-splines). Accordingly, our deep neural…
An efficient, fully automatic method for 3D face shape and pose estimation in unconstrained 2D imagery is presented. The proposed method jointly estimates a dense set of 3D landmarks and facial geometry using a single pass of a modified…
Leveraging real-time eye-tracking, foveated rendering optimizes hardware efficiency and enhances visual quality virtual reality (VR). This approach leverages eye-tracking techniques to determine where the user is looking, allowing the…
Real-time ego-motion tracking for endoscope is a significant task for efficient navigation and robotic automation of endoscopy. In this paper, a novel framework is proposed to perform real-time ego-motion tracking for endoscope. Firstly, a…
In this work, we present interpGaze, a novel framework for controllable gaze redirection that achieves both precise redirection and continuous interpolation. Given two gaze images with different attributes, our goal is to redirect the eye…