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Related papers: Heads-Up Computing: Moving Beyond the Device-Cente…

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Human-centric perceptions (e.g., pose estimation, human parsing, pedestrian detection, person re-identification, etc.) play a key role in industrial applications of visual models. While specific human-centric tasks have their own relevant…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Yuanzheng Ci , Yizhou Wang , Meilin Chen , Shixiang Tang , Lei Bai , Feng Zhu , Rui Zhao , Fengwei Yu , Donglian Qi , Wanli Ouyang

Emerging and future applications rely heavily upon systems consisting of Internet of Things (IoT), edges, data centers, and humans-in-the-loop. Significantly different from warehouse-scale computers that serve independent concurrent user…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-02 Wanling Gao , Lei Wang , Mingyu Chen , Jin Xiong , Chunjie Luo , Wenli Zhang , Yunyou Huang , Weiping Li , Guoxin Kang , Chen Zheng , Biwei Xie , Shaopeng Dai , Qian He , Hainan Ye , Yungang Bao , Jianfeng Zhan

Spatial computing is a technological advancement that facilitates the seamless integration of devices into the physical environment, resulting in a more natural and intuitive digital world user experience. Spatial computing has the…

High performance computing (HPC) and cloud have traditionally been separate, and presented in an adversarial light. The conflict arises from disparate beginnings that led to two drastically different cultures, incentive structures, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-24 Vanessa Sochat , David Fox , Daniel Milroy

In this paper we introduce our vision of a Cognitive Computing Continuum to address the changing IT service provisioning towards a distributed, opportunistic, self-managed collaboration between heterogeneous devices outside the traditional…

Networking and Internet Architecture · Computer Science 2021-03-11 Ana Juan Ferrer , Soeren Becker , Florian Schmidt , Lauritz Thamsen , Odej Kao

In this paper, we introduce HEADS-UP, the first egocentric dataset collected from head-mounted cameras, designed specifically for trajectory prediction in blind assistance systems. With the growing population of blind and visually impaired…

Today's information and communication devices provide always-on connectivity, instant access to an endless repository of information, and represent the most direct point of contact to almost any person in the world. Despite these…

Human-Computer Interaction · Computer Science 2018-06-19 Christoph Anderson , Isabel Hübener , Ann-Kathrin Seipp , Sandra Ohly , Klaus David , Veljko Pejovic

The extreme pervasive nature of mobile technologies, together with the users need to continuously interact with her personal devices and to be always connected, strengthen the user-centric approach to design and develop new communication…

Networking and Internet Architecture · Computer Science 2022-01-14 Franca Delmastro , valerio Arnaboldi , Marco Conti

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

Smart and IoT-enabled mobile devices have the potential to enhance healthcare services for both patients and healthcare providers. Human computer interaction design is key to realizing a useful and usable connection between the users and…

Human-Computer Interaction · Computer Science 2020-02-26 Pu Liu , Sidney Fels , Nicholas West , Matthias Görges

With the recently increasing capabilities of modern vehicles, novel approaches for interaction emerged that go beyond traditional touch-based and voice command approaches. Therefore, hand gestures, head pose, eye gaze, and speech have been…

Human-Computer Interaction · Computer Science 2022-11-08 Amr Gomaa

In our everyday life, we intuitively use space to regulate our social interactions. When we want to talk to someone, we approach them; if someone joins the conversation, we adjust our bodies to make space for them. In contrast, devices are…

Human-Computer Interaction · Computer Science 2022-11-21 Leonardo Giusti , Lauren Bedal , Eiji Hayashi , Jin Yamanaka , Timi Oyedeji , Colin Bay , Ivan Poupyrev

With recent advancements in AI and computational tools, intelligent paradigms have emerged to enhance fields like shared autonomy and human-machine teaming in healthcare. Advanced AI algorithms (e.g., reinforcement learning) can…

Human-Computer Interaction · Computer Science 2025-06-23 MH Farhadi , Ali Rabiee , Sima Ghafoori , Anna Cetera , Wei Xu , Reza Abiri

What will the future be? We wonder! In this survey, we explore the gap between current research in egocentric vision and the ever-anticipated future, where wearable computing, with outward facing cameras and digital overlays, is expected to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Chiara Plizzari , Gabriele Goletto , Antonino Furnari , Siddhant Bansal , Francesco Ragusa , Giovanni Maria Farinella , Dima Damen , Tatiana Tommasi

Navigating large and complex indoor environments, such as universities, airports, and hospitals, can be cognitively demanding and requires attention and effort. While mobile applications provide convenient navigation support, they occupy…

Human-Computer Interaction · Computer Science 2026-02-17 Dániel Szabó , Aku Visuri , Benjamin Tag , Simo Hosio

Computing is a critical driving force in the development of human civilization. In recent years, we have witnessed the emergence of intelligent computing, a new computing paradigm that is reshaping traditional computing and promoting…

This paper overviews the state of the art, research challenges, and future opportunities in an emerging research direction: Social Sensing based Edge Computing (SSEC). Social sensing has emerged as a new sensing application paradigm where…

Human-Computer Interaction · Computer Science 2019-05-28 Daniel Zhang , Nathan Vance , Dong Wang

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Wearable devices are a fast-growing technology with impact on personal healthcare for both society and economy. Due to the widespread of sensors in pervasive and distributed networks, power consumption, processing speed, and system…

Emerging Technologies · Computer Science 2024-02-08 Erika Covi , Elisa Donati , Hadi Heidari , David Kappel , Xiangpeng Liang , Melika Payvand , Wei Wang

In today's society, our cognition is constantly influenced by information intake, attention switching, and task interruptions. This increases the difficulty of a given task, adding to the existing workload and leading to compromised…

Human-Computer Interaction · Computer Science 2020-10-22 Thomas Kosch