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Related papers: A-ePA*SE: Anytime Edge-Based Parallel A* for Slow …

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Parallel search algorithms harness the multithreading capability of modern processors to achieve faster planning. One such algorithm is PA*SE (Parallel A* for Slow Expansions), which parallelizes state expansions to achieve faster planning…

Robotics · Computer Science 2023-01-11 Shohin Mukherjee , Sandip Aine , Maxim Likhachev

Parallel search algorithms have been shown to improve planning speed by harnessing the multithreading capability of modern processors. One such algorithm PA*SE achieves this by parallelizing state expansions, whereas another algorithm…

Robotics · Computer Science 2023-03-13 Shohin Mukherjee , Maxim Likhachev

Parallelization of A* path planning is mostly limited by the number of possible motions, which is far less than the level of parallelism that modern processors support. In this paper, we go beyond the limitations of traditional parallelism…

Robotics · Computer Science 2021-02-16 Mohammad Bakhshalipour , Mohamad Qadri , Dominic Guri

A* is a best-first search algorithm for finding optimal-cost paths in graphs. A* benefits significantly from parallelism because in many applications, A* is limited by memory usage, so distributed memory implementations of A* that use all…

Artificial Intelligence · Computer Science 2017-08-18 Alex Fukunaga , Adi Botea , Yuu Jinnai , Akihiro Kishimoto

Lazy search algorithms have been developed to efficiently solve planning problems in domains where the computational effort is dominated by the cost of edge evaluation. The existing algorithms operate by intelligently balancing…

Robotics · Computer Science 2023-01-16 Shohin Mukherjee , Sandip Aine , Maxim Likhachev

We consider the problem of selecting the best variable-value strategy for solving a given problem in constraint programming. We show that the recent Embarrassingly Parallel Search method (EPS) can be used for this purpose. EPS proposes to…

Artificial Intelligence · Computer Science 2016-04-25 Anthony Palmieri , Jean-Charles Régin , Pierre Schaus

Parallel evolutionary algorithms (PEAs) have been studied for reducing the execution time of evolutionary algorithms by utilizing parallel computing. An asynchronous PEA (APEA) is a scheme of PEAs that increases computational efficiency by…

Neural and Evolutionary Computing · Computer Science 2026-01-21 Tomohiro Harada

Many of the artificial intelligence techniques developed to date rely on heuristic search through large spaces. Unfortunately, the size of these spaces and the corresponding computational effort reduce the applicability of otherwise novel…

Artificial Intelligence · Computer Science 2011-05-30 D. J. Cook , R. C. Varnell

We present an incremental search algorithm, called Lifelong-GLS, which combines the vertex efficiency of Lifelong Planning A* (LPA*) and the edge efficiency of Generalized Lazy Search (GLS) for efficient replanning on dynamic graphs where…

Robotics · Computer Science 2021-05-26 Jaein Lim , Siddhartha Srinivasa , Panagiotis Tsiotras

We propose an algorithmic framework for efficient anytime motion planning on large dense geometric roadmaps, in domains where collision checks and therefore edge evaluations are computationally expensive. A large dense roadmap (graph) can…

The Multi-objective Shortest Path (MOSP) problem is a classic network optimization problem that aims to find all Pareto-optimal paths between two points in a graph with multiple edge costs. Recent studies on multi-objective search with A*…

Artificial Intelligence · Computer Science 2025-03-14 Saman Ahmadi , Nathan R. Sturtevant , Andrea Raith , Daniel Harabor , Mahdi Jalili

We explore the use of the Cell Broadband Engine (Cell/BE for short) for combinatorial optimization applications: we present a parallel version of a constraint-based local search algorithm that has been implemented on a multiprocessor…

Artificial Intelligence · Computer Science 2009-10-08 Salvator Abreu , Daniel Diaz , Philippe Codognet

Large-scale, parallel clusters composed of commodity processors are increasingly available, enabling the use of vast processing capabilities and distributed RAM to solve hard search problems. We investigate Hash-Distributed A* (HDA*), a…

Artificial Intelligence · Computer Science 2015-03-20 Akihiro Kishimoto , Alex Fukunaga , Adi Botea

We describe how to convert the heuristic search algorithm A* into an anytime algorithm that finds a sequence of improved solutions and eventually converges to an optimal solution. The approach we adopt uses weighted heuristic search to find…

Artificial Intelligence · Computer Science 2011-10-13 E. A. Hansen , R. Zhou

With the increasing adoption of AI applications such as large language models and computer vision AI, the computational demands on AI inference systems are continuously rising, making the enhancement of task processing capacity using…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-04 Yubo Wang , Yubo Cui , Tuo Shi , Danyang Li , Wenxin Li , Lide Suo , Tao Wang , Xin Xie

Many evolutionary algorithms (EAs) take advantage of parallel evaluation of candidates. However, if evaluation times vary significantly, many worker nodes (i.e.,\ compute clients) are idle much of the time, waiting for the next generation…

Neural and Evolutionary Computing · Computer Science 2024-01-02 Jason Liang , Hormoz Shahrzad , Risto Miikkulainen

Designing good heuristic functions for graph search requires adequate domain knowledge. It is often easy to design heuristics that perform well and correlate with the underlying true cost-to-go values in certain parts of the search space…

Artificial Intelligence · Computer Science 2025-09-01 Ramkumar Natarajan , Muhammad Suhail Saleem , William Xiao , Sandip Aine , Howie Choset , Maxim Likhachev

Due to the Internet of Everything (IoE), data generated in our life become larger. As a result, we need more effort to analyze the data and extract valuable information. In the cloud computing environment, all data analysis is done in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-27 Chuan-Chi Lai , Yan-Lin Chen , Bo-Xin Liu , Chuan-Ming Liu

Motion-planning problems, such as manipulation in cluttered environments, often require a collision-free shortest path to be computed quickly given a roadmap graph. Typically, the computational cost of evaluating whether an edge of the…

Robotics · Computer Science 2018-03-16 Aditya Mandalika , Oren Salzman , Siddhartha Srinivasa

This paper presents a parallelizable variant of the well-known Hierarchical Cooperative A* algorithm (HCA*) for the multi-agent path finding (MAPF) problem. In this variant, all agents initially find their shortest paths disregarding the…

Systems and Control · Electrical Eng. & Systems 2025-02-03 Sreenivasan Ganti , Visnu Srinivasan , Pallavi Ramicetty , Shravan Mohan , Milind Savagaonkar , Shubhashis Sengupta
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