Related papers: A Minimal Approach for Natural Language Action Spa…
Text-based games provide valuable environments for language-based autonomous agents. However, planning-then-learning paradigms, such as those combining Monte Carlo Tree Search (MCTS) and reinforcement learning (RL), are notably…
Goal-directed interactive agents, which autonomously complete tasks through interactions with their environment, can assist humans in various domains of their daily lives. Recent advances in large language models (LLMs) led to a surge of…
Training agents to act competently in complex 3D environments from high-dimensional visual information is challenging. Reinforcement learning is conventionally used to train such agents, but requires a carefully designed reward function,…
Language models pre-trained on large self-supervised corpora, followed by task-specific fine-tuning has become the dominant paradigm in NLP. These pre-training datasets often have a one-to-many structure--e.g. in dialogue there are many…
Despite the superior performance of large language models to generate natural language texts, it is hard to generate texts with correct logic according to a given task, due to the difficulties for neural models to capture implied rules from…
Large Language Models (LLMs) agents augmented with domain tools promise to autonomously execute complex tasks requiring human-level intelligence, such as customer service and digital assistance. However, their practical deployment is often…
Goal-conditioned and Multi-Task Reinforcement Learning (GCRL and MTRL) address numerous problems related to robot learning, including locomotion, navigation, and manipulation scenarios. Recent works focusing on language-defined robotic…
Temporal Knowledge Graph Question Answering (TKGQA) is challenging because it requires multi-hop reasoning under complex temporal constraints. Recent LLM-based approaches have improved semantic modeling for this task, but many still rely on…
Language agents can adapt from experience in interactive environments, but current reflection-based methods can only self-correct within a single task instance. Whether such experience can be distilled into reusable lessons that improve…
Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect…
Terminal agents are increasingly capable of executing complex, long-horizon tasks autonomously from a single user prompt. To do so, they must interpret instructions encountered in the environment (e.g., README files, code comments, stack…
External knowledge graphs (KGs) can be used to augment large language models (LLMs), while simultaneously providing an explainable knowledge base of facts that can be inspected by a human. This approach may be particularly valuable in…
Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language…
Evaluating the social intelligence of Large Language Models (LLMs) increasingly requires moving beyond static text generation toward dynamic, adversarial interaction. We introduce the Adversarial Resource Extraction Game (AREG), a benchmark…
We designed and built a game called \textit{Immersive Text Game}, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several…
In model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent's representations during training or via use as part of an explicit planning…
In complex tasks, such as those with large combinatorial action spaces, random exploration may be too inefficient to achieve meaningful learning progress. In this work, we use a curriculum of progressively growing action spaces to…
Defining action spaces for conversational agents and optimizing their decision-making process with reinforcement learning is an enduring challenge. Common practice has been to use handcrafted dialog acts, or the output vocabulary, e.g. in…
Large language models (LLMs) have demonstrated strong reasoning, planning, and communication abilities, enabling them to operate as autonomous agents in open environments. While single-agent systems remain limited in adaptability and…
Applying generative adversarial networks (GANs) to text-related tasks is challenging due to the discrete nature of language. One line of research resolves this issue by employing reinforcement learning (RL) and optimizing the next-word…