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Related papers: Controllable Visual-Tactile Synthesis

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Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also…

Robotics · Computer Science 2019-07-26 Samarth Brahmbhatt , Ankur Handa , James Hays , Dieter Fox

Recently there has been increasing interest in developing and deploying deep graph learning algorithms for many tasks, such as fraud detection and recommender systems. Albeit, there is a limited number of publicly available graph-structured…

Machine Learning · Computer Science 2023-10-06 Sajad Darabi , Piotr Bigaj , Dawid Majchrowski , Artur Kasymov , Pawel Morkisz , Alex Fit-Florea

Controllable human video generation aims to produce realistic videos of humans with explicitly guided motions and appearances,serving as a foundation for digital humans, animation, and embodied AI.However, the scarcity of largescale,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Yuanchen Fei , Yude Zou , Zejian Kang , Ming Li , Jiaying Zhou , Xiangru Huang

The rapid evolution of the fashion industry increasingly intersects with technological advancements, particularly through the integration of generative AI. This study introduces a novel generative pipeline designed to transform the fashion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Abhishek Kumar Singh , Ioannis Patras

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

The growing adoption of extended reality (XR) has increased demand for wearable technologies that provide naturalistic tactile sensations while allowing users to interact freely with their environments using bare fingers. However, most…

Human-Computer Interaction · Computer Science 2026-05-29 Ana Sanz Cozcolluela , Koen Wosten , Yasemin Vardar

In the human hand, high-density contact information provided by afferent neurons is essential for many human grasping and manipulation capabilities. In contrast, robotic tactile sensors, including the state-of-the-art SynTouch BioTac, are…

Robotics · Computer Science 2021-01-15 Yashraj S. Narang , Balakumar Sundaralingam , Karl Van Wyk , Arsalan Mousavian , Dieter Fox

Tactile sensing provides robots with rich feedback during manipulation, enabling a host of perception and controls capabilities. Here, we present a new open-source, vision-based tactile sensor designed to promote reproducibility and…

Robotics · Computer Science 2024-10-01 Andrea Sipos , William van den Bogert , Nima Fazeli

Traditional robotic manipulator design methods require extensive, time-consuming, and manual trial and error to produce a viable design. During this process, engineers often spend their time redesigning or reshaping components as they…

Robotics · Computer Science 2022-04-15 Lara Zlokapa , Yiyue Luo , Jie Xu , Michael Foshey , Kui Wu , Pulkit Agrawal , Wojciech Matusik

Generative models have become a powerful tool for synthesizing training data in computer vision tasks. Current approaches solely focus on aligning generated images with the target dataset distribution. As a result, they capture only the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Zerun Wang , Jiafeng Mao , Xueting Wang , Toshihiko Yamasaki

Data scarcity remains a fundamental bottleneck for embodied intelligence. Existing approaches use large language models (LLMs) to automate gripper-based simulation generation, but they transfer poorly to dexterous manipulation, which…

Robotics · Computer Science 2025-11-04 Feng Chen , Zhuxiu Xu , Tianzhe Chu , Xunzhe Zhou , Li Sun , Zewen Wu , Shenghua Gao , Zhongyu Li , Yanchao Yang , Yi Ma

High-density afferents in the human hand have long been regarded as essential for human grasping and manipulation abilities. In contrast, robotic tactile sensors are typically used to provide low-density contact data, such as…

Robotics · Computer Science 2020-06-09 Yashraj S. Narang , Karl Van Wyk , Arsalan Mousavian , Dieter Fox

Vision-based tactile sensing has been widely used in perception, reconstruction, and robotic manipulation. However, collecting large-scale tactile data remains costly due to the localized nature of sensor-object interactions and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Dongyu Luo , Kelin Yu , Amir-Hossein Shahidzadeh , Cornelia Fermüller , Yiannis Aloimonos , Ruohan Gao

Synthesizing realistic data samples is of great value for both academic and industrial communities. Deep generative models have become an emerging topic in various research areas like computer vision and signal processing. Affective…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Noushin Hajarolasvadi , Miguel Arjona Ramírez , Hasan Demirel

Creating a diverse and comprehensive dataset of hand gestures for dynamic human-machine interfaces in the automotive domain can be challenging and time-consuming. To overcome this challenge, we propose using synthetic gesture datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Amr Gomaa , Robin Zitt , Guillermo Reyes , Antonio Krüger

Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation…

The influence of textures on machine learning models has been an ongoing investigation, specifically in texture bias/learning, interpretability, and robustness. However, due to the lack of large and diverse texture data available, the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Blaine Hoak , Patrick McDaniel

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Despite the rapid advancements in text-to-image (T2I) synthesis, enabling precise visual control remains a significant challenge. Existing works attempted to incorporate multi-facet controls (text and sketch), aiming to enhance the creative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Zhipeng Chen , Lan Yang , Yonggang Qi , Honggang Zhang , Kaiyue Pang , Ke Li , Yi-Zhe Song
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