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Related papers: Learning Generalizable Pivoting Skills

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To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that…

Robotics · Computer Science 2026-02-27 Seongyong Kim , Junhyeon Cho , Kang-Won Lee , Soo-Chul Lim

Imitation based robot learning has recently gained significant attention in the robotics field due to its theoretical potential for transferability and generalizability. However, it remains notoriously costly, both in terms of hardware and…

Robotics · Computer Science 2024-09-19 Jiahuan Yan , Zhouyang Hong , Yu Zhao , Yu Tian , Yunxin Liu , Travis Davies , Luhui Hu

Generalized in-hand manipulation has long been an unsolved challenge of robotics. As a small step towards this grand goal, we demonstrate how to design and learn a simple adaptive controller to achieve in-hand object rotation using only…

Robotics · Computer Science 2022-10-11 Haozhi Qi , Ashish Kumar , Roberto Calandra , Yi Ma , Jitendra Malik

We address the challenge of learning to manipulate deformable objects with unknown dynamics. In non-rigid objects, the dynamics parameters define how they react to interactions -- how they stretch, bend, compress, and move -- and they are…

Robotics · Computer Science 2026-03-20 Bohan Wu , Roberto Martín-Martín , Li Fei-Fei

Robot manipulation in a physically-constrained environment requires compliant manipulation. Compliant manipulation is a manipulation skill to adjust hand motion based on the force imposed by the environment. Recently, reinforcement learning…

We investigate an experiential learning paradigm for acquiring an internal model of intuitive physics. Our model is evaluated on a real-world robotic manipulation task that requires displacing objects to target locations by poking. The…

Computer Vision and Pattern Recognition · Computer Science 2017-02-17 Pulkit Agrawal , Ashvin Nair , Pieter Abbeel , Jitendra Malik , Sergey Levine

Grasping large flat objects, such as books or keyboards lying horizontally, presents significant challenges for single-arm robotic systems, often requiring extra actions like pushing objects against walls or moving them to the edge of a…

Robotics · Computer Science 2025-04-07 Yongliang Wang , Hamidreza Kasaei

We study the problem of placing a grasped object on an empty flat surface in an upright orientation, such as placing a cup on its bottom rather than on its side. We aim to find the required object rotation such that when the gripper is…

Robotics · Computer Science 2021-04-20 Rhys Newbury , Kerry He , Akansel Cosgun , Tom Drummond

We consider the problem of grasping deformable objects with soft shells using a robotic gripper. Such objects have a center-of-mass that changes dynamically and are fragile so prone to burst. Thus, it is difficult for robots to generate…

Robotics · Computer Science 2025-10-14 Yonghyun Lee , Sungeun Hong , Min-gu Kim , Gyeonghwan Kim , Changjoo Nam

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

We introduce a practical robotics solution for the task of heterogeneous bagging, requiring the placement of multiple rigid and deformable objects into a deformable bag. This is a difficult task as it features complex interactions between…

The dominant paradigm for end-to-end robot learning focuses on optimizing task-specific objectives that solve a single robotic problem such as picking up an object or reaching a target position. However, recent work on high-capacity models…

Robotics · Computer Science 2024-01-02 Samuel Schmidgall , Ji Woong Kim , Alan Kuntz , Ahmed Ezzat Ghazi , Axel Krieger

Reinforcement learning (RL) can automate a wide variety of robotic skills, but learning each new skill requires considerable real-world data collection and manual representation engineering to design policy classes or features. Using deep…

Machine Learning · Computer Science 2016-09-23 Coline Devin , Abhishek Gupta , Trevor Darrell , Pieter Abbeel , Sergey Levine

Skilled robotic manipulation benefits from complex synergies between non-prehensile (e.g. pushing) and prehensile (e.g. grasping) actions: pushing can help rearrange cluttered objects to make space for arms and fingers; likewise, grasping…

Robotics · Computer Science 2018-10-02 Andy Zeng , Shuran Song , Stefan Welker , Johnny Lee , Alberto Rodriguez , Thomas Funkhouser

Deep reinforcement learning (RL) has enabled training action-selection policies, end-to-end, by learning a function which maps image pixels to action outputs. However, it's application to visuomotor robotic policy training has been limited…

Robotics · Computer Science 2019-09-18 Xi Chen , Ali Ghadirzadeh , Mårten Björkman , Patric Jensfelt

Many objects, such as tools and household items, can be used only if grasped in a very specific way - grasped functionally. Often, a direct functional grasp is not possible, though. We propose a method for learning a dexterous pre-grasp…

Robotics · Computer Science 2025-02-27 Dmytro Pavlichenko , Sven Behnke

In this paper, we study the problem of learning vision-based dynamic manipulation skills using a scalable reinforcement learning approach. We study this problem in the context of grasping, a longstanding challenge in robotic manipulation.…

The data-driven approach to robot control has been gathering pace rapidly, yet generalization to unseen task domains remains a critical challenge. We argue that the key to generalization is representations that are (i) rich enough to…

Robotics · Computer Science 2023-12-05 Bo Ai , Zhanxin Wu , David Hsu

Learning from Interactive Demonstrations has revolutionized the way non-expert humans teach robots. It is enough to kinesthetically move the robot around to teach pick-and-place, dressing, or cleaning policies. However, the main challenge…

Robotics · Computer Science 2025-08-01 Giovanni Franzese , Ravi Prakash , Cosimo Della Santina , Jens Kober

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

Robotics · Computer Science 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges