Related papers: Optimized Live 4K Video Multicast
Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…
The structured nature of video data motivates introducing video-aware decisions that make use of this structure for improved video transmission over wireless networks. In this paper, we introduce an architecture for real-time video…
This paper presents a reliable and efficient high quality video streaming solution for use in challenging outdoor environments over Wi-Fi. An application layer forward error correction based on RaptorQ codes was implemented in a practical…
The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
Internet video traffic has been been rapidly increasing and is further expected to increase with the emerging 5G applications such as higher definition videos, IoT and augmented/virtual reality applications. As end-users consume video in…
In this paper, we study the optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server to multiple single-antenna users in a multiple-input multiple-output (MIMO)-orthogonal frequency…
Most of today's mobile devices are equipped with multiple network interfaces and one of the main bandwidth-hungry applications that would benefit from multipath communications is wireless video streaming. However, most of the current…
Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It…
In this paper, we study video streaming over wireless networks with network coding capabilities. We build upon recent work, which demonstrated that network coding can increase throughput over a broadcast medium, by mixing packets from…
In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…
Multi-view videos (MVVs) provide immersive viewing experience, at the cost of traffic load increase for wireless networks. In this paper, we would like to optimize MVV transmission in a multiuser wireless network by exploiting both natural…
Recently, non-orthogonal multiple access (NOMA) has been proposed to achieve higher spectral efficiency over conventional orthogonal multiple access. Although it has the potential to meet increasing demands of video services, it is still…
Deployment Video on Demand (VoD) over the next generation (WiMAX) has become one of the intense interest subjects in the research these days, and is expected to be the main revenue generators in the near future and the efficiency of video…
Video courses have become a significant component of modern education. However, the increasing demand for live streaming video courses places considerable strain on the service capabilities of campus networks. The challenges associated with…
We propose a multicast scheduling scheme to exploit content reuse when there is asynchronicity in user requests. A unicast transmission setup is used for content delivery, while multicast transmission is employed opportunistically to reduce…
We consider the problem of simultaneous on-demand streaming of stored video to multiple users in a multi-cell wireless network where multiple unicast streaming sessions are run in parallel and share the same frequency band. Each streaming…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g. Massively Multiplayer Online Games (MMOGs) and distance learning). Many multimedia conferencing…
Multicasting technology uses the minimum network resources to serve multiple clients by duplicating the data packets at the closest possible point to the clients. This way at most only one data packets travels down a network link at any one…
Multi-view videos (MVVs) provide immersive viewing experience, at the cost of heavy load to wireless networks. Except for further improving viewing experience, view synthesis can create multicast opportunities for efficient transmission of…