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In video game design, audio (both environmental background music and object sound effects) play a critical role. Sounds are typically pre-created assets designed for specific locations or objects in a game. However, user-generated content…

Human-Computer Interaction · Computer Science 2024-04-29 Thomas Marrinan , Pakeeza Akram , Oli Gurmessa , Anthony Shishkin

In this paper, we are interested in audio-visual speech separation given a single-channel audio recording as well as visual information (lips movements) associated with each speaker. We propose an unsupervised technique based on…

Audio and Speech Processing · Electrical Eng. & Systems 2021-09-01 Viet-Nhat Nguyen , Mostafa Sadeghi , Elisa Ricci , Xavier Alameda-Pineda

Generating realistic sequences is a central task in many machine learning applications. There has been considerable recent progress on building deep generative models for sequence generation tasks. However, the issue of mode-collapsing…

Machine Learning · Computer Science 2021-04-29 Mahmoud Hossam , Trung Le , Michael Papasimeon , Viet Huynh , Dinh Phung

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…

Today's probabilistic language generators fall short when it comes to producing coherent and fluent text despite the fact that the underlying models perform well under standard metrics, e.g., perplexity. This discrepancy has puzzled the…

Computation and Language · Computer Science 2025-06-06 Clara Meister , Tiago Pimentel , Gian Wiher , Ryan Cotterell

Text-guided image generation has witnessed unprecedented progress due to the development of diffusion models. Beyond text and image, sound is a vital element within the sphere of human perception, offering vivid representations and…

Graphics · Computer Science 2023-06-21 Yue Yang , Kaipeng Zhang , Yuying Ge , Wenqi Shao , Zeyue Xue , Yu Qiao , Ping Luo

It is still a challenging task to learn a neural text generation model under the framework of generative adversarial networks (GANs) since the entire training process is not differentiable. The existing training strategies either suffer…

Computation and Language · Computer Science 2023-07-25 Liping Yuan , Jiehang Zeng , Xiaoqing Zheng

In this paper, we propose a model using generative adversarial net (GAN) to generate realistic text. Instead of using standard GAN, we combine variational autoencoder (VAE) with generative adversarial net. The use of high-level latent…

Computation and Language · Computer Science 2018-11-08 Heng Wang , Zengchang Qin , Tao Wan

Recently, there has been an increasing focus on audio-text cross-modal learning. However, most of the existing audio-text datasets contain only simple descriptions of sound events. Compared with classification labels, the advantages of such…

Sound · Computer Science 2024-03-08 Xuenan Xu , Xiaohang Xu , Zeyu Xie , Pingyue Zhang , Mengyue Wu , Kai Yu

Text does not fully specify the spoken form, so text-to-speech models must be able to learn from speech data that vary in ways not explained by the corresponding text. One way to reduce the amount of unexplained variation in training data…

Audio and Speech Processing · Electrical Eng. & Systems 2021-06-17 Devang S Ram Mohan , Vivian Hu , Tian Huey Teh , Alexandra Torresquintero , Christopher G. R. Wallis , Marlene Staib , Lorenzo Foglianti , Jiameng Gao , Simon King

Integrating audio comprehension and generation into large language models (LLMs) remains challenging due to the continuous nature of audio and the resulting high sampling rates. Here, we introduce a novel approach that combines Variational…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-31 Shivam Mehta , Nebojsa Jojic , Hannes Gamper

Nowadays vast amounts of speech data are recorded from low-quality recorder devices such as smartphones, tablets, laptops, and medium-quality microphones. The objective of this research was to study the automatic generation of high-quality…

We propose a method for natural language generation, choosing the most representative output rather than the most likely output. By viewing the language generation process from the voting theory perspective, we define representativeness…

Computation and Language · Computer Science 2020-05-27 Sebastian Borgeaud , Guy Emerson

We introduce a novel technique for creative audio resynthesis that operates by reworking the concept of granular synthesis at the latent vector level. Our approach creates a "granular codebook" by encoding a source audio corpus into latent…

Sound · Computer Science 2025-07-28 Nao Tokui , Tom Baker

In this paper, we propose a technique to alleviate the quality degradation caused by collapsed speech segments sometimes generated by the WaveNet vocoder. The effectiveness of the WaveNet vocoder for generating natural speech from acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2018-08-10 Yi-Chiao Wu , Kazuhiro Kobayashi , Tomoki Hayashi , Patrick Lumban Tobing , Tomoki Toda

Category text generation receives considerable attentions since it is beneficial for various natural language processing tasks. Recently, the generative adversarial network (GAN) has attained promising performance in text generation,…

Computation and Language · Computer Science 2023-08-03 Xinze Li , Kezhi Mao , Fanfan Lin , Zijian Feng

Diffusion models have become a new generative paradigm for text generation. Considering the discrete categorical nature of text, in this paper, we propose GlyphDiffusion, a novel diffusion approach for text generation via text-guided image…

Computation and Language · Computer Science 2023-05-09 Junyi Li , Wayne Xin Zhao , Jian-Yun Nie , Ji-Rong Wen

We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should…

Computation and Language · Computer Science 2019-04-05 Sheng Shen , Daniel Fried , Jacob Andreas , Dan Klein

We develop an approach for text-to-image generation that embraces additional retrieval images, driven by a combination of implicit visual guidance loss and generative objectives. Unlike most existing text-to-image generation methods which…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Xin Yuan , Zhe Lin , Jason Kuen , Jianming Zhang , John Collomosse