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The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…
Consistent human-centric image and video synthesis aims to generate images or videos with new poses while preserving appearance consistency with a given reference image, which is crucial for low-cost visual content creation. Recent advances…
Generating speech from a face image is crucial for developing virtual humans capable of interacting using their unique voices, without relying on pre-recorded human speech. In this paper, we propose Face-StyleSpeech, a zero-shot…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
This paper presents \emph{ControlVideo} for text-driven video editing -- generating a video that aligns with a given text while preserving the structure of the source video. Building on a pre-trained text-to-image diffusion model,…
Audio-driven talking face video generation has attracted increasing attention due to its huge industrial potential. Some previous methods focus on learning a direct mapping from audio to visual content. Despite progress, they often struggle…
Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…
Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…
The performance of face recognition (FR) systems applied in video surveillance has been shown to improve when the design data is augmented through synthetic face generation. This is true, for instance, with pair-wise matchers (e.g., deep…
Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…
Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…
Camera-controllable video generation aims to synthesize videos with flexible and physically plausible camera movements. However, existing methods either provide imprecise camera control from text prompts or rely on labor-intensive manual…
In video understanding tasks, particularly those involving human motion, synthetic data generation often suffers from uncanny features, diminishing its effectiveness for training. Tasks such as sign language translation, gesture…
We propose a data-driven approach for context-aware person image generation. Specifically, we attempt to generate a person image such that the synthesized instance can blend into a complex scene. In our method, the position, scale, and…
This paper investigates a novel task of talking face video generation solely from speeches. The speech-to-video generation technique can spark interesting applications in entertainment, customer service, and human-computer-interaction…
Speech-driven 3D facial animation has gained significant attention for its ability to create realistic and expressive facial animations in 3D space based on speech. Learning-based methods have shown promising progress in achieving accurate…
The existing text-guided image synthesis methods can only produce limited quality results with at most \mbox{$\text{256}^2$} resolution and the textual instructions are constrained in a small Corpus. In this work, we propose a unified…
While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…
Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D…