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Most Neural Radiance Fields (NeRFs) exhibit limited generalization capabilities, which restrict their applicability in representing multiple scenes using a single model. To address this problem, existing generalizable NeRF methods simply…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Ganlin Yang , Guoqiang Wei , Zhizheng Zhang , Yan Lu , Dong Liu

Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Michael Niemeyer , Jonathan T. Barron , Ben Mildenhall , Mehdi S. M. Sajjadi , Andreas Geiger , Noha Radwan

We present DietNeRF, a 3D neural scene representation estimated from a few images. Neural Radiance Fields (NeRF) learn a continuous volumetric representation of a scene through multi-view consistency, and can be rendered from novel…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ajay Jain , Matthew Tancik , Pieter Abbeel

Reconstructing from multi-view images is a longstanding problem in 3D vision, where neural radiance fields (NeRFs) have shown great potential and get realistic rendered images of novel views. Currently, most NeRF methods either require…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xin Wen , Xuening Zhu , Renjiao Yi , Zhifeng Wang , Chenyang Zhu , Kai Xu

3D understanding and rendering of moving humans from monocular videos is a challenging task. Despite recent progress, the task remains difficult in real-world scenarios, where obstacles may block the camera view and cause partial occlusions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Tiange Xiang , Adam Sun , Jiajun Wu , Ehsan Adeli , Li Fei-Fei

No augmented application is possible without animated humanoid avatars. At the same time, generating human replicas from real-world monocular hand-held or robotic sensor setups is challenging due to the limited availability of views.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Alessandro Sanvito , Andrea Ramazzina , Stefanie Walz , Mario Bijelic , Felix Heide

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Atsuhiro Noguchi , Xiao Sun , Stephen Lin , Tatsuya Harada

We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Xianggang Yu , Lingteng Qiu , Xiaohang Ren , Guanying Chen , Shuguang Cui , Xiaoguang Han , Baoyuan Wang

Training a Neural Radiance Field (NeRF) without pre-computed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Wenjing Bian , Zirui Wang , Kejie Li , Jia-Wang Bian , Victor Adrian Prisacariu

We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Weichen Zhang , Xiang Zhou , Yukang Cao , Wensen Feng , Chun Yuan

Neural Radiance Fields (NeRFs) have shown impressive results for novel view synthesis when a sufficiently large amount of views are available. When dealing with few-shot settings, i.e. with a small set of input views, the training could…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Matteo Bonotto , Luigi Sarrocco , Daniele Evangelista , Marco Imperoli , Alberto Pretto

Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Marc Habermann , Lingjie Liu , Weipeng Xu , Gerard Pons-Moll , Michael Zollhoefer , Christian Theobalt

In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Jianchuan Chen , Wentao Yi , Liqian Ma , Xu Jia , Huchuan Lu

Recently, Neural Radiance Fields (NeRF) have emerged as a potent method for synthesizing novel views from a dense set of images. Despite its impressive performance, NeRF is plagued by its necessity for numerous calibrated views and its…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Jiayang Bai , Letian Huang , Wen Gong , Jie Guo , Yanwen Guo

Recent advancements in the Neural Radiance Field (NeRF) have enhanced its capabilities for novel view synthesis, yet its reliance on dense multi-view training images poses a practical challenge, often leading to artifacts and a lack of fine…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Seunghyeon Seo , Yeonjin Chang , Jayeon Yoo , Seungwoo Lee , Hojun Lee , Nojun Kwak

Modeling the human body in a canonical space is a common practice for capturing and animation. But when involving the neural radiance field (NeRF), learning a static NeRF in the canonical space is not enough because the lighting of the body…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Yihao Zhi , Shenhan Qian , Xinhao Yan , Shenghua Gao

In this paper, we focus on the task of generalizable neural human rendering which trains conditional Neural Radiance Fields (NeRF) from multi-view videos of different characters. To handle the dynamic human motion, previous methods have…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Xiao Pan , Zongxin Yang , Jianxin Ma , Chang Zhou , Yi Yang

We present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yushuo Chen , Zerong Zheng , Zhe Li , Chao Xu , Yebin Liu

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

Most NeRF-based models are designed for learning the entire scene, and complex scenes can lead to longer learning times and poorer rendering effects. This paper utilizes scene semantic priors to make improvements in fast training, allowing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Yuesong Li , Feng Pan , Helong Yan , Xiuli Xin , Xiaoxue Feng
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