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Cloud Gaming is an emerging service that catches growing interest in the research community as well as industry. While the paradigm shift from a game execution on clients to streaming games from the cloud offers a variety of benefits, the…
Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve…
360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…
This paper proposes a self-regularised minimum latency training (SR-MLT) method for streaming Transformer-based automatic speech recognition (ASR) systems. In previous works, latency was optimised by truncating the online attention weights…
We consider the problem of optimizing video delivery for a network supporting video clients streaming stored video. Specifically, we consider the problem of jointly optimizing network resource allocation and video quality adaptation. Our…
Recently, Diffusion Transformers (DiTs) have emerged as a dominant architecture in video generation, surpassing U-Net-based models in terms of performance. However, the enhanced capabilities of DiTs come with significant drawbacks,…
HTTP video streaming is in wide use to deliver video over the Internet. With HTTP adaptive steaming, a video playback dynamically selects a video stream from a pre-encoded representation based on available bandwidth and viewport (screen)…
Domain-specific systems-on-chip (DSSoCs) aim at bridging the gap between application-specific integrated circuits (ASICs) and general-purpose processors. Traditional operating system (OS) schedulers can undermine the potential of DSSoCs…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
In this work, we consider latency in wireless networks, motivated by the need for reliable and low-latency wireless communication for applications such as vehicle-to-vehicle communication and industrial automation. The environment that…
Multimedia streaming over the Internet (live and on demand) is the cornerstone of modern Internet carrying more than 60% of all traffic. With such high demand, delivering outstanding user experience is a crucial and challenging task. To…
Adaptive bitrate streaming enables video users to adapt their playing bitrates to the real-time network conditions, hence achieving the desirable quality-of-experience (QoE). In a multi-user wireless scenario, however, existing single-user…
User studies have shown that reducing the latency of our simultaneous lecture translation system should be the most important goal. We therefore have worked on several techniques for reducing the latency for both components, the automatic…
The long-range and low energy consumption requirements in Internet of Things (IoT) applications have led to a new wireless communication technology known as Low Power Wide Area Network (LPWANs). In recent years, the Long Range (LoRa)…
This paper is concerned with the online bandit nonlinear control, which aims to learn the best stabilizing controller from a pool of stabilizing and destabilizing controllers of unknown types for a given nonlinear dynamical system. We…
Next-generation real-time communication (NGRTC) applications, such as cloud gaming and XR, demand consistently ultra-low latency. However, through our first large-scale measurement, we find that despite the deployment of edge servers,…
This report introduces a shared resource arbitration scheme "DPQ - Dynamic Priority Queue" which provides bandwidth guarantees and low worst case latency to each master in an MPSoC. Being a non-trivial candidate for timing analysis, SDRAM…
Applications such as cloud gaming, video streaming, telemetry, ML inference, and data transfer provide a better experience when data is released at the receiver with timing reflecting how the data enters the sender. In practice, network…
The data collected by autonomous vehicle (AV) sensors such as LiDAR and cameras is crucial for creating high-definition (HD) maps to provide higher accuracy and enable a higher level of automation. Nevertheless, offloading this large volume…
Failures in networks result in service disruptions which may cause deteriorated Quality of Service (QoS) for the end users. Since SDN is becoming the mainstream paradigm for networks, implementation of a robust fault tolerance scheme for…