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We propose a novel framework for ID-preserving generation using a multi-modal encoding strategy rather than injecting identity features via adapters into pre-trained models. Our method treats identity and text as a unified conditioning…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Zichuan Liu , Liming Jiang , Qing Yan , Yumin Jia , Hao Kang , Xin Lu

The 3D pose estimation from a single image is a challenging problem due to depth ambiguity. One type of the previous methods lifts 2D joints, obtained by resorting to external 2D pose detectors, to the 3D space. However, this type of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Changgong Zhang , Fangneng Zhan , Yuan Chang

Accurate estimation of 3D human motion from monocular video requires modeling both kinematics (body motion without physical forces) and dynamics (motion with physical forces). To demonstrate this, we present SimPoE, a Simulation-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ye Yuan , Shih-En Wei , Tomas Simon , Kris Kitani , Jason Saragih

Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andreas Doering , Juergen Gall

Human avatar has become a novel type of 3D asset with various applications. Ideally, a human avatar should be fully customizable to accommodate different settings and environments. In this work, we introduce NECA, an approach capable of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Junjin Xiao , Qing Zhang , Zhan Xu , Wei-Shi Zheng

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Tao Wang , Jianfeng Zhang , Yujun Cai , Shuicheng Yan , Jiashi Feng

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

Humans inherently possess generalizable visual representations that empower them to efficiently explore and interact with the environments in manipulation tasks. We advocate that such a representation automatically arises from…

3D human pose estimation is a key enabling technology for applications such as healthcare monitoring, human-robot collaboration, and immersive gaming, but real-world deployment remains challenged by viewpoint variations. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yejia Liu , Hengle Jiang , Haoxian Liu , Runxi Huang , Xiaomin Ouyang

We propose a new method for learning a generalized animatable neural human representation from a sparse set of multi-view imagery of multiple persons. The learned representation can be used to synthesize novel view images of an arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yiming Wang , Qingzhe Gao , Libin Liu , Lingjie Liu , Christian Theobalt , Baoquan Chen

In this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Matteo Fabbri , Fabio Lanzi , Simone Calderara , Stefano Alletto , Rita Cucchiara

In this letter, we present a novel markerless 3D human motion capture (MoCap) system for unstructured, outdoor environments that uses a team of autonomous unmanned aerial vehicles (UAVs) with on-board RGB cameras and computation. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Nitin Saini , Elia Bonetto , Eric Price , Aamir Ahmad , Michael J. Black

Rigging and skinning clothed human avatars is a challenging task and traditionally requires a lot of manual work and expertise. Recent methods addressing it either generalize across different characters or focus on capturing the dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Zhouyingcheng Liao , Vladislav Golyanik , Marc Habermann , Christian Theobalt

Short-term human pose prediction plays a crucial role in interactive systems, assistive robots, and emotion-aware human-computer interaction[1-3]. While current trajectory prediction models primarily rely on geometric motion cues, they…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Jingni Huang , Peter Bloodsworth

We consider the problem of human deformation transfer, where the goal is to retarget poses between different characters. Traditional methods that tackle this problem require a clear definition of the pose, and use this definition to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Jean Basset , Adnane Boukhayma , Stefanie Wuhrer , Franck Multon , Edmond Boyer

Human pose estimation has given rise to a broad spectrum of novel and compelling applications, including action recognition, sports analysis, as well as surveillance. However, accurate video pose estimation remains an open challenge. One…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yingying Jiao , Zhigang Wang , Zhenguang Liu , Shaojing Fan , Sifan Wu , Zheqi Wu , Zhuoyue Xu

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

The motion capture system that supports full-body virtual representation is of key significance for virtual reality. Compared to vision-based systems, full-body pose estimation from sparse tracking signals is not limited by environmental…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zunjie Zhu , Yan Zhao , Yihan Hu , Guoxiang Wang , Hai Qiu , Bolun Zheng , Chenggang Yan , Feng Xu

Image-to-video (I2V) generation aims to create a video sequence from a single image, which requires high temporal coherence and visual fidelity. However, existing approaches suffer from inconsistency of character appearances and poor…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Bingwen Zhu , Fanyi Wang , Tianyi Lu , Peng Liu , Jingwen Su , Jinxiu Liu , Yanhao Zhang , Zuxuan Wu , Guo-Jun Qi , Yu-Gang Jiang