English
Related papers

Related papers: Evolving Three Dimension (3D) Abstract Art: Fittin…

200 papers

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

Generative AI tools are becoming more prevalent in 3D modeling, enabling users to manipulate or create new models with text or images as inputs. This makes it easier for users to rapidly customize and iterate on their 3D designs and explore…

Human-Computer Interaction · Computer Science 2024-04-18 Faraz Faruqi , Yingtao Tian , Vrushank Phadnis , Varun Jampani , Stefanie Mueller

This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on…

Computers and Society · Computer Science 2021-11-29 Lik-Hang Lee , Zijun Lin , Rui Hu , Zhengya Gong , Abhishek Kumar , Tangyao Li , Sijia Li , Pan Hui

The use of evolutionary methods in design and art is increasing in diversity and popularity. Approaches to using these methods for creative production typically focus either on optimisation or exploration. In this paper we introduce an…

Neural and Evolutionary Computing · Computer Science 2021-02-12 Camilo Cruz Gambardella , Jon McCormack

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

As with every emerging technology, new tools in the hands of artists reshape the nature of artwork creation. Current frameworks for robotics in arts deploy the robot as an autonomous creator or a collaborator, thus leaving a certain gap…

Robotics · Computer Science 2026-04-30 Do Won Park , Samuele Bordini , Giorgio Grioli , Manuel G. Catalano , Antonio Bicchi

In this paper we examine the concept of complexity as it applies to generative and evolutionary art and design. Complexity has many different, discipline specific definitions, such as complexity in physical systems (entropy), algorithmic…

Neural and Evolutionary Computing · Computer Science 2022-01-06 Jon McCormack , Camilo Cruz Gambardella

Generative AI (GenAI) has significantly advanced the ease and flexibility of image creation. However, it remains a challenge to precisely control spatial compositions, including object arrangement and scene conditions. To bridge this gap,…

Human-Computer Interaction · Computer Science 2025-08-12 Runlin Duan , Yuzhao Chen , Rahul Jain , Yichen Hu , Jingyu Shi , Karthik Ramani

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Ruijie Lu , Yu Liu , Jiaxiang Tang , Junfeng Ni , Yuxiang Wang , Diwen Wan , Gang Zeng , Yixin Chen , Siyuan Huang

Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jaeah Lee , Changwoon Choi , Young Min Kim , Jaesik Park

Art has long been a medium for individuals to engage with the world. Scribble art, a form of abstract visual expression, features spontaneous, gestural strokes made with pens or brushes. These dynamic and expressive compositions, created…

Graphics · Computer Science 2024-11-14 Soumyaratna Debnath , Ashish Tiwari , Shanmuganathan Raman

We study open-world 3D scene understanding, a family of tasks that require agents to reason about their 3D environment with an open-set vocabulary and out-of-domain visual inputs - a critical skill for robots to operate in the unstructured…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Huy Ha , Shuran Song

In this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that they faithfully represent both the geometry and salient…

Graphics · Computer Science 2025-08-19 Richard Liu , Daniel Fu , Noah Tan , Itai Lang , Rana Hanocka

One way illustrators engage in disciplined drawing - the process of drawing to improve technical skills - is through studying and replicating reference images. However, for many novice and intermediate digital artists, knowing how to…

Human-Computer Interaction · Computer Science 2025-09-23 Jiaju Ma , Chau Vu , Asya Lyubavina , Catherine Liu , Jingyi Li

Modeling Creativity (doctoral dissertation, 2013) explores how creativity can be represented using computational approaches. Our aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable…

Artificial Intelligence · Computer Science 2014-10-02 Tom De Smedt

Modern CAD tools represent 3D designs not only as geometry, but also as a program composed of geometric operations, each of which depends on a set of parameters. Program representations enable meaningful and controlled shape variations via…

Graphics · Computer Science 2021-10-05 Dan Cascaval , Mira Shalah , Phillip Quinn , Rastislav Bodik , Maneesh Agrawala , Adriana Schulz

We explore computational approaches for visual guidance to aid in creating aesthetically pleasing art and graphic design. Our work complements and builds on previous work that developed models for how humans look at images. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Qingyuan Zheng , Zhuoru Li , Adam Bargteil