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The estimation of advantage is crucial for a number of reinforcement learning algorithms, as it directly influences the choices of future paths. In this work, we propose a family of estimates based on the order statistics over the path…

Machine Learning · Computer Science 2019-09-17 Lanxin Lei , Zhizhong Li , Dahua Lin

A learning dialogue agent can infer its behaviour from interactions with the users. These interactions can be taken from either human-to-human or human-machine conversations. However, human interactions are scarce and costly, making…

Computation and Language · Computer Science 2020-12-10 Thibault Cordier , Tanguy Urvoy , Lina M. Rojas-Barahona , Fabrice Lefèvre

A temporally abstract action, or an option, is specified by a policy and a termination condition: the policy guides option behavior, and the termination condition roughly determines its length. Generally, learning with longer options (like…

Artificial Intelligence · Computer Science 2017-12-05 Anna Harutyunyan , Peter Vrancx , Pierre-Luc Bacon , Doina Precup , Ann Nowe

We study a sequential-learning model featuring a network of naive agents with Gaussian information structures. Agents apply a heuristic rule to aggregate predecessors' actions. They weigh these actions according the strengths of their…

Economics · Quantitative Finance 2020-05-05 Krishna Dasaratha , Kevin He

We describe a Bayesian model for social learning of a random variable in which agents might observe each other over a directed network. The outcomes produced are compared to those from a model in which observations occur randomly over a…

Social and Information Networks · Computer Science 2014-07-03 Stan Palasek

We present a framework for learning human user models from joint-action demonstrations that enables the robot to compute a robust policy for a collaborative task with a human. The learning takes place completely automatically, without any…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Keren Gu , Ramya Ramakrishnan , Julie Shah

Off-policy, value-based reinforcement learning methods such as Q-learning are appealing because they can learn from arbitrary experience, including data collected by older policies or other agents. In practice, however, bootstrapping makes…

Artificial Intelligence · Computer Science 2026-05-12 Armaan A. Abraham , Lucy Xiaoyang Shi , Chelsea Finn

We introduce robust learning equilibrium. The idea of learning equilibrium is that learning algorithms in multi-agent systems should themselves be in equilibrium rather than only lead to equilibrium. That is, learning equilibrium is immune…

Computer Science and Game Theory · Computer Science 2012-07-02 Itai Ashlagi , Dov Monderer , Moshe Tennenholtz

In this work, we present a methodology that enables an agent to make efficient use of its exploratory actions by autonomously identifying possible objectives in its environment and learning them in parallel. The identification of objectives…

Artificial Intelligence · Computer Science 2019-01-11 Thommen George Karimpanal , Erik Wilhelm

The development of ethical AI systems is currently geared toward setting objective functions that align with human objectives. However, finding such functions remains a research challenge, while in RL, setting rewards by hand is a fairly…

Artificial Intelligence · Computer Science 2023-10-10 Marcin Korecki , Damian Dailisan , Cesare Carissimo

Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments.…

Multiagent Systems · Computer Science 2024-11-19 Brian Mintz , Feng Fu

Automata learning is a technique that has successfully been applied in verification, with the automaton type varying depending on the application domain. Adaptations of automata learning algorithms for increasingly complex types of automata…

Formal Languages and Automata Theory · Computer Science 2017-06-27 Gerco van Heerdt , Matteo Sammartino , Alexandra Silva

Complex applications such as big data analytics involve different forms of coupling relationships that reflect interactions between factors related to technical, business (domain-specific) and environmental (including socio-cultural and…

Machine Learning · Computer Science 2020-07-28 Longbing Cao

Contrastive learning is a popular form of self-supervised learning that encourages augmentations (views) of the same input to have more similar representations compared to augmentations of different inputs. Recent attempts to theoretically…

Machine Learning · Computer Science 2022-03-01 Nikunj Saunshi , Jordan Ash , Surbhi Goel , Dipendra Misra , Cyril Zhang , Sanjeev Arora , Sham Kakade , Akshay Krishnamurthy

Autonomous agents that act with each other on behalf of humans are becoming more common in many social domains, such as customer service, transportation, and health care. In such social situations greedy strategies can reduce the positive…

Multiagent Systems · Computer Science 2022-12-02 Jory Schossau , Bamshad Shirmohammadi , Arend Hintze

Artificial intelligence offers superior techniques and methods by which problems from diverse domains may find an optimal solution. The Machine Learning technologies refer to the domain of artificial intelligence aiming to develop the…

Machine Learning · Computer Science 2009-04-24 Alin Munteanu , Cristina Ofelia Sofran

The bias/variance tradeoff is fundamental to learning: increasing a model's complexity can improve its fit on training data, but potentially worsens performance on future samples. Remarkably, however, the human brain effortlessly handles a…

Neurons and Cognition · Quantitative Biology 2012-10-18 David Balduzzi

With the rapid development of e-commerce, auto-bidding has become a key asset in optimizing advertising performance under diverse advertiser environments. The current approaches focus on reinforcement learning (RL) and generative models.…

Automaton learning is a domain in which the target system is inferred by the automaton learning algorithm in the form of an automaton, by synthesizing a finite number of inputs and their corresponding outputs. Automaton learning makes use…

Formal Languages and Automata Theory · Computer Science 2024-04-18 Farah Haneef

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone…

Computer Science and Game Theory · Computer Science 2022-10-28 Shi Feng , Fang-Yi Yu , Yiling Chen
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