Related papers: Towards Realistic Generative 3D Face Models
Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…
We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…
We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate…
Data augmentation has been highly effective in narrowing the data gap and reducing the cost for human annotation, especially for tasks where ground truth labels are difficult and expensive to acquire. In face recognition, large pose and…
Image-based 3D reconstruction has increasingly stunning results over the past few years with the latest improvements in computer vision and graphics. Geometry and topology are two fundamental concepts when dealing with 3D mesh structures.…
While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…
Diffusion models have emerged as a powerful generative method, capable of producing stunning photo-realistic images from natural language descriptions. However, these models lack explicit control over the 3D structure in the generated…
Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…
Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances…
3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…
In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…
Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…
Data augmentation is widely used to train deep learning models to address data scarcity. However, traditional data augmentation (TDA) typically relies on simple geometric transformation, such as random rotation and rescaling, resulting in…
Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…
Traditional face editing methods often require a number of sophisticated and task specific algorithms to be applied one after the other --- a process that is tedious, fragile, and computationally intensive. In this paper, we propose an…
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…
The existing auto-encoder based face pose editing methods primarily focus on modeling the identity preserving ability during pose synthesis, but are less able to preserve the image style properly, which refers to the color, brightness,…
Face animation is a challenging task. Existing model-based methods (utilizing 3DMMs or landmarks) often result in a model-like reconstruction effect, which doesn't effectively preserve identity. Conversely, model-free approaches face…
Generative modeling of anatomical structures plays a crucial role in virtual imaging trials, which allow researchers to perform studies without the costs and constraints inherent to in vivo and phantom studies. For clinical relevance,…
Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…