Related papers: Unsupervised Style-based Explicit 3D Face Reconstr…
We investigate the problem of learning a probabilistic distribution over three-dimensional shapes given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called projective generative adversarial network…
Recent progress in NeRF-based GANs has introduced a number of approaches for high-resolution and high-fidelity generative modeling of human heads with a possibility for novel view rendering. At the same time, one must solve an inverse…
Solving inverse problems continues to be a challenge in a wide array of applications ranging from deblurring, image inpainting, source separation etc. Most existing techniques solve such inverse problems by either explicitly or implicitly…
Although unsupervised feature learning has demonstrated its advantages to reducing the workload of data labeling and network design in many fields, existing unsupervised 3D learning methods still cannot offer a generic network for various…
We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…
Style transfer describes the rendering of an image semantic content as different artistic styles. Recently, generative adversarial networks (GANs) have emerged as an effective approach in style transfer by adversarially training the…
This paper introduces a novel approach for unsupervised object co-localization using Generative Adversarial Networks (GANs). GAN is a powerful tool that can implicitly learn unknown data distributions in an unsupervised manner. From the…
Deep learning models are widely employed in safety-critical applications yet remain susceptible to adversarial attacks -- imperceptible perturbations that can significantly degrade model performance. Conventional defense mechanisms…
Interactive fashion image manipulation, which enables users to edit images with sketches and color strokes, is an interesting research problem with great application value. Existing works often treat it as a general inpainting task and do…
The majority of the existing methods for non-rigid 3D surface regression from monocular 2D images require an object template or point tracks over multiple frames as an input, and are still far from real-time processing rates. In this work,…
We propose a unified Generative Adversarial Network (GAN) for controllable image-to-image translation, i.e., transferring an image from a source to a target domain guided by controllable structures. In addition to conditioning on a…
2D images are observations of the 3D physical world depicted with the geometry, material, and illumination components. Recovering these underlying intrinsic components from 2D images, also known as inverse rendering, usually requires a…
Style transfer of 3D faces has gained more and more attention. However, previous methods mainly use images of artistic faces for style transfer while ignoring arbitrary style images such as abstract paintings. To solve this problem, we…
Face aging, which aims at aesthetically rendering a given face to predict its future appearance, has received significant research attention in recent years. Although great progress has been achieved with the success of Generative…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
We present Unified Contrastive Arbitrary Style Transfer (UCAST), a novel style representation learning and transfer framework, which can fit in most existing arbitrary image style transfer models, e.g., CNN-based, ViT-based, and flow-based…
Deep learning-solutions for hand-object 3D pose and shape estimation are now very effective when an annotated dataset is available to train them to handle the scenarios and lighting conditions they will encounter at test time.…
While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…
Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…
Video style transfer is a useful component for applications such as augmented reality, non-photorealistic rendering, and interactive games. Many existing methods use optical flow to preserve the temporal smoothness of the synthesized video.…