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Related papers: Verifying the First Nonzero Term: Physical ZKPs fo…

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An undirected graph $G$ is known to both the prover $P$ and the verifier $V$, but only $P$ knows a subgraph $H$ of $G$. Without revealing any information about $H$, $P$ wants to convince $V$ that $H$ is a connected spanning subgraph of $G$,…

Cryptography and Security · Computer Science 2021-10-14 Suthee Ruangwises , Toshiya Itoh

Nonogram is a pencil puzzle consisting of a rectangular white grid where the player has to paint some cells black according to given constraints. In 2010, Chien and Hon constructed a physical card-based zero-knowledge proof protocol for…

Computational Complexity · Computer Science 2023-07-20 Suthee Ruangwises

Shikaku is a pencil puzzle consisting of a rectangular grid, with some cells containing a number. The player has to partition the grid into rectangles such that each rectangle contains exactly one number equal to the area of that rectangle.…

Cryptography and Security · Computer Science 2022-10-26 Suthee Ruangwises , Toshiya Itoh

Makaro is a logic puzzle with an objective to fill numbers into a rectangular grid to satisfy certain conditions. In 2018, Bultel et al. developed a physical zero-knowledge proof (ZKP) protocol for Makaro using a deck of cards, which allows…

Cryptography and Security · Computer Science 2023-01-03 Suthee Ruangwises , Toshiya Itoh

Numberlink is a logic puzzle with an objective to connect all pairs of cells with the same number by non-crossing paths in a rectangular grid. In this paper, we propose a physical protocol of zero-knowledge proof for Numberlink using a deck…

Cryptography and Security · Computer Science 2021-06-01 Suthee Ruangwises , Toshiya Itoh

Ball sort puzzle is a popular logic puzzle consisting of several bins containing balls of multiple colors. Each bin works like a stack; a ball has to follow the last-in first-out order. The player has to sort the balls by color such that…

Cryptography and Security · Computer Science 2023-12-04 Suthee Ruangwises

Akari, Takuzu, Kakuro and KenKen are logic games similar to Sudoku. In Akari, a labyrinth on a grid has to be lit by placing lanterns, respecting various constraints. In Takuzu a grid has to be filled with 0's and 1's, while respecting…

Cryptography and Security · Computer Science 2016-06-06 Xavier Bultel , Jannik Dreier , Jean-Guillaume Dumas , Pascal Lafourcade

Sudoku is a famous logic puzzle where the player has to fill a number between 1 and 9 into each empty cell of a $9 \times 9$ grid such that every number appears exactly once in each row, each column, and each $3 \times 3$ block. In 2020,…

Cryptography and Security · Computer Science 2022-05-19 Suthee Ruangwises

Decomposition puzzles are pencil-and-paper logic puzzles that involve partitioning a rectangular grid into several regions to satisfy certain rules. In this paper, we construct a generic card-based protocol called printing protocol, which…

Cryptography and Security · Computer Science 2024-09-17 Suthee Ruangwises , Mitsugu Iwamoto

Hotaru Beam is a logic puzzle which objective is to connect circles placed on a grid by drawing only lines with specified starting points and numbers of bends. A zero-knowledge proof is a communication protocol that allows one player to…

Computational Complexity · Computer Science 2026-03-03 Taisei Otsuji , Peter Fulla , Takuro Fukunaga

We present the first constructions of single-prover proof systems that achieve perfect zero knowledge (PZK) for languages beyond NP, under no intractability assumptions: 1. The complexity class #P has PZK proofs in the model of Interactive…

Computational Complexity · Computer Science 2016-10-13 Eli Ben-Sasson , Alessandro Chiesa , Michael A. Forbes , Ariel Gabizon , Michael Riabzev , Nicholas Spooner

Tatami puzzles are pencil puzzles with an objective to partition a rectangular grid into rectangular regions such that no four regions share a corner point, as well as satisfying other constraints. In this paper, we develop a physical…

Cryptography and Security · Computer Science 2025-06-10 Suthee Ruangwises

In this paper we describe protocols which use a standard deck of cards to provide a perfectly sound zero-knowledge proof for Hamiltonian cycles and Flow Free puzzles. The latter can easily be extended to provide a protocol for a…

Cryptography and Security · Computer Science 2022-02-10 Eammon Hart , Joshua A. McGinnis

Ripple Effect is a logic puzzle where the player has to fill numbers into empty cells in a rectangular grid. The grid is divided into rooms, and each room must contain consecutive integers starting from 1 to its size. Also, if two cells in…

Cryptography and Security · Computer Science 2021-11-11 Suthee Ruangwises , Toshiya Itoh

Zero-knowledge (ZK) protocols enable software developers to provide proofs of their programs' correctness to other parties without revealing the programs themselves. Regular expressions are pervasive in real-world software, and…

Cryptography and Security · Computer Science 2025-04-03 John Kolesar , Shan Ali , Timos Antonopoulos , Ruzica Piskac

We introduce a technology to formally verify that a software system satisfies a temporal specification of functional correctness, without revealing the system itself. Our method combines a deductive approach to model checking to obtain a…

Cryptography and Security · Computer Science 2026-05-04 Pascal Berrang , Mirco Giacobbe , Jacob Swales , Xiao Yang

Zero-Knowledge (ZK) proof systems are cryptographic protocols that can (with overwhelming probability) demonstrate that the pair $(X, W)$ is in a relation $R$ without revealing information about the private input $W$. This membership…

Cryptography and Security · Computer Science 2026-01-15 Pedro Antonino , Namrata Jain

We present a protocol for verification of ``no such entry'' replies from databases. We introduce a new cryptographic primitive as the underlying structure, the keyed hash tree, which is an extension of Merkle's hash tree. We compare our…

Cryptography and Security · Computer Science 2007-05-23 Matthias Bauer

Inspired by the efficient proof procedures discussed in {\em Computability logic} \cite{Jap03,Japic,Japfin}, we describe a heuristic proof procedure for first-order logic. This is a variant of Gentzen sequent system and has the following…

Logic in Computer Science · Computer Science 2019-12-24 Keehang Kwon

We consider Hoare-style verification for the graph programming language GP 2. In previous work, graph properties were specified by so-called E-conditions which extend nested graph conditions. However, this type of assertions is not easy to…

Logic in Computer Science · Computer Science 2020-12-04 Gia S. Wulandari , Detlef Plump
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