Related papers: HOSNeRF: Dynamic Human-Object-Scene Neural Radianc…
In this paper, we tackle the challenging task of learning a generalizable human NeRF model from a monocular video. Although existing generalizable human NeRFs have achieved impressive results, they require muti-view images or videos which…
Photo-realistic neural reconstruction and rendering of the human portrait are critical for numerous VR/AR applications. Still, existing solutions inherently rely on multi-view capture settings, and the one-shot solution to get rid of the…
Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural…
Neural Radiance Fields (NeRFs) implicitly model continuous three-dimensional scenes using a set of images with known camera poses, enabling the rendering of photorealistic novel views. However, existing NeRF-based methods encounter…
We introduce ViewNeRF, a Neural Radiance Field-based viewpoint estimation method that learns to predict category-level viewpoints directly from images during training. While NeRF is usually trained with ground-truth camera poses, multiple…
Neural Radiance Fields (NeRF) are able to reconstruct scenes with unprecedented fidelity, and various recent works have extended NeRF to handle dynamic scenes. A common approach to reconstruct such non-rigid scenes is through the use of a…
Modeling hand-object interactions is a fundamentally challenging task in 3D computer vision. Despite remarkable progress that has been achieved in this field, existing methods still fail to synthesize the hand-object interaction…
We present a novel neural radiance model that is trainable in a self-supervised manner for novel-view synthesis of dynamic unstructured scenes. Our end-to-end trainable algorithm learns highly complex, real-world static scenes within…
This paper introduces Motion-oriented Compositional Neural Radiance Fields (MoCo-NeRF), a framework designed to perform free-viewpoint rendering of monocular human videos via novel non-rigid motion modeling approach. In the context of…
We extend neural 3D representations to allow for intuitive and interpretable user control beyond novel view rendering (i.e. camera control). We allow the user to annotate which part of the scene one wishes to control with just a small…
We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…
We propose a generalizable neural radiance fields - MonoNeRF, that can be trained on large-scale monocular videos of moving in static scenes without any ground-truth annotations of depth and camera poses. MonoNeRF follows an…
We present a first step towards 4D (3D and time) human video stylization, which addresses style transfer, novel view synthesis and human animation within a unified framework. While numerous video stylization methods have been developed,…
We introduce HumMorph, a novel generalized approach to free-viewpoint rendering of dynamic human bodies with explicit pose control. HumMorph renders a human actor in any specified pose given a few observed views (starting from just one) in…
Dynamic Neural Radiance Field (NeRF) from monocular videos has recently been explored for space-time novel view synthesis and achieved excellent results. However, defocus blur caused by depth variation often occurs in video capture,…
We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture…
Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose…
Recent advancements in dynamic neural radiance field methods have yielded remarkable outcomes. However, these approaches rely on the assumption of sharp input images. When faced with motion blur, existing dynamic NeRF methods often struggle…
We present High Dynamic Range Neural Radiance Fields (HDR-NeRF) to recover an HDR radiance field from a set of low dynamic range (LDR) views with different exposures. Using the HDR-NeRF, we are able to generate both novel HDR views and…
Dynamic scene reconstruction for autonomous driving enables vehicles to perceive and interpret complex scene changes more precisely. Dynamic Neural Radiance Fields (NeRFs) have recently shown promising capability in scene modeling. However,…