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Gamification has the potential to make significant contributions to financial product delivery, Fintech services, and inclusive growth. The integration of gamification into FinTech applications has shown a positive correlation with the…

Computer Science and Game Theory · Computer Science 2024-02-28 Latifeh PourMohammadBagher , Najmieh Sadat Safarabadi

Software testing is one of the crucial supporting processes of software life cycle. Unfortunately for the software industry, the role is stigmatized, partly due to misperception and partly due to treatment of the role in the software…

Software Engineering · Computer Science 2020-07-27 Luiz Fernando Capretz , Shuib Basri , Maythem Adili , Aamir Amin

Formal software testing education is important for building efficient QA professionals. Various aspects of quality assurance approaches are usually covered in courses for training software testing students. Automated Test Tools is one of…

Software Engineering · Computer Science 2024-06-03 Susmita Haldar , Mary Pierce , Luiz Fernando Capretz

This paper presents data analysis from a course on Software Engineering in an effort to identify metrics and techniques that would allow instructor to act proactively and identify patterns of low engagement and inefficient peer…

Computers and Society · Computer Science 2013-06-11 Daniel Dietsch , Andreas Podelski , Jaechang Nam , Pantelis M. Papadopoulos , Martin Schäf

Software development teams have to face stress caused by deadlines, staff turnover, or individual differences in commitment, expertise, and time zones. While students are typically taught the theory of software project management, their…

Software Engineering · Computer Science 2023-04-19 Isabella Graßl , Gordon Fraser , Stefan Trieflinger , Marco Kuhrmann

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

General Economics · Economics 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

Background: Research software plays an important role in solving real-life problems, empowering scientific innovations, and handling emergency situations. Therefore, the correctness and trustworthiness of research software are of absolute…

Software Engineering · Computer Science 2022-07-27 Nasir U. Eisty , Jeffrey C. Carver

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

Software Engineering · Computer Science 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

[Background] Hackathons are increasingly gaining prominence in Software Engineering (SE) education, lauded for their ability to elevate students' skill sets. [Objective] This paper investigates whether hackathons can impact the motivation…

Software Engineering · Computer Science 2024-02-09 Allysson Allex Araújo , Marcos Kalinowski , Maria Teresa Baldassarre

Context: Software testability is the degree to which a software system or a unit under test supports its own testing. To predict and improve software testability, a large number of techniques and metrics have been proposed by both…

Software Engineering · Computer Science 2018-12-07 Vahid Garousi , Michael Felderer , Feyza Nur Kilicaslan

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

Computers and Society · Computer Science 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

There has been some evidence that agility is connected to the group maturity of software development teams. This study aims at conducting group development psychology training with student teams, participating in a project course at…

Software Engineering · Computer Science 2019-04-05 Lucas Gren , Alfredo Goldman

Gamification refers to the process of adding game elements to a task. Of late, this process has been introduced in pedagogical settings to capture the attention and interest of students. In our study, we apply the process to Anatomy…

Applications · Statistics 2018-10-23 De-Zhang Lee , Vik Gopal , Jia-Min Chan , Li-Shia Ng , Eng-Tat Ang

Software maintainability is essential for long-term success in the software industry. Despite widespread evidence of the high costs associated with poor maintainability, market pressure drives many organizations to prioritize short-term…

Software Engineering · Computer Science 2024-12-10 Markus Borg , Amogha Udayakumar , Adam Tornhill

One of the objectives of software engineering education is to make students to learn essential teamwork skills. This is done by having the students work in groups for course assignments. Student team composition plays a vital role in this,…

Software Engineering · Computer Science 2023-06-16 Sajid Ibrahim Hashmi , Jouni Markkula

Unfair work distribution in student teams is a common issue in project-based learning. One contributing factor is that students are differently skilled developers. In a course with group work intertwining engineering and business aspects,…

Software Engineering · Computer Science 2020-05-28 Markus Borg

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Most Software Engineering (SE) human-based controlled experiments rely on students as participants, raising concerns about their external validity. Specifically, the realism of results obtained from students and their applicability to the…

Software Engineering · Computer Science 2025-06-16 Simone Romano , Francesco Paolo Sferratore , Giuseppe Scanniello

Providing customized products and services in the modern business world is one of the most efficient solutions to improve users' experience and their engagements with the industries. To aim, recommender systems, by producing personalized…

Information Retrieval · Computer Science 2025-08-05 Ali Fallahi , Azam Bastanfard , Amineh Amini , Hadi Saboohi