Related papers: Towards Controllable Audio Texture Morphing
Category text generation receives considerable attentions since it is beneficial for various natural language processing tasks. Recently, the generative adversarial network (GAN) has attained promising performance in text generation,…
We propose a novel GAN training scheme that can handle any level of labeling in a unified manner. Our scheme introduces a form of artificial labeling that can incorporate manually defined labels, when available, and induce an alignment…
Deep learning based approaches have been utilized to model and generate graphs subjected to different distributions recently. However, they are typically unsupervised learning based and unconditioned generative models or simply conditioned…
In recent years, Generative Adversarial Networks (GANs) have become a hot topic among researchers and engineers that work with deep learning. It has been a ground-breaking technique which can generate new pieces of content of data in a…
Audio codecs are typically transform-domain based and efficiently code stationary audio signals, but they struggle with speech and signals containing dense transient events such as applause. Specifically, with these two classes of signals…
Generative Adversarial Networks (GANs) have achieved great success in generating realistic images. Most of these are conditional models, although acquisition of class labels is expensive and time-consuming in practice. To reduce the…
In this work, we consider one challenging training time attack by modifying training data with bounded perturbation, hoping to manipulate the behavior (both targeted or non-targeted) of any corresponding trained classifier during test time…
Enhancing speech quality under adverse SNR conditions remains a significant challenge for discriminative deep neural network (DNN)-based approaches. In this work, we propose DisCoGAN, which is a time-frequency-domain generative adversarial…
Recently, cycle-consistent adversarial network (Cycle-GAN) has been successfully applied to voice conversion to a different speaker without parallel data, although in those approaches an individual model is needed for each target speaker.…
Our work offers a new method for domain translation from semantic label maps and Computer Graphic (CG) simulation edge map images to photo-realistic images. We train a Generative Adversarial Network (GAN) in a conditional way to generate a…
Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…
In this paper, we compare different audio signal representations, including the raw audio waveform and a variety of time-frequency representations, for the task of audio synthesis with Generative Adversarial Networks (GANs). We conduct the…
This paper investigates the use of generative adversarial network (GAN)-based models for converting the spectrogram of a speech signal into that of a singing one, without reference to the phoneme sequence underlying the speech. This is…
In the realm of aerospace design, achieving smooth curves is paramount, particularly when crafting objects such as airfoils. Generative Adversarial Network (GAN), a widely employed generative AI technique, has proven instrumental in…
Synthetic tabular data generation has gained significant attention for its potential in data augmentation and privacy-preserving data sharing. While recent methods like diffusion and auto-regressive models (i.e., transformer) have advanced…
Generative Adversarial Networks (GANs) for text generation have recently received many criticisms, as they perform worse than their MLE counterparts. We suspect previous text GANs' inferior performance is due to the lack of a reliable…
Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by…
Purpose: To objectively assess new medical imaging technologies via computer-simulations, it is important to account for the variability in the ensemble of objects to be imaged. This source of variability can be described by stochastic…
Generative Adversarial Networks (GANs) have recently achieved significant improvement on paired/unpaired image-to-image translation, such as photo$\rightarrow$ sketch and artist painting style transfer. However, existing models can only be…
Deep generative models have emerged as a promising approach in the medical image domain to address data scarcity. However, their use for sequential data like respiratory sounds is less explored. In this work, we propose a straightforward…