Related papers: Introducing Vibration for use in Interaction Desig…
We consider new performance measures for vibrational systems based on the $H_2$ norm of linear time invariant systems. New measures will be used as an optimization criterion for the optimal damping of vibrational systems. We consider both…
The study presented explores the extent to which tactile stimuli delivered to the ten digits of a BCI-naive subject can serve as a platform for a brain computer interface (BCI) that could be used in an interactive application such as…
This paper proposes discomfort as a new material for HCI researchers and designers to consider in any application that helps a person develop a new skill, practice or state. Discomfort is a fundamental precursor of adaptation and adaptation…
Noisy vibrotactile signals transmitted during tactile explorations of an object provide precious information on the nature of its surface. Linking the properties of such vibrotactile signals to the way they are interpreted by the haptic…
A new approach for implementing number of expressions, emotions and, actions to operate objects through the thoughts of brain using a Non-Invasive Brain Computing Interface (BCI) technique has been proposed. In this paper a survey on brain…
Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…
The application of psychophysiologicy in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…
Recently, human-robot interaction (HRI) is an extensive research topic and theme which gained importance and significance. HRI aims at the complementary combination between the robot capabilities and human skills. The robots assist humans…
We study the extent to which vibrotactile stimuli delivered to the head of a subject can serve as a platform for a brain computer interface (BCI) paradigm. Six head positions are used to evoke combined somatosensory and auditory (via the…
In recent times, there have been significant advancements in utilizing the sensing capabilities of mobile devices for developing applications. The primary objective has been to enhance the way a user interacts with the application by making…
Nowadays, robots are found in a growing number of areas where they collaborate closely with humans. Enabled by lightweight materials and safety sensors, these cobots are gaining increasing popularity in domestic care, supporting people with…
Brain computer interface (BCI) applications in robotics are becoming more famous and famous. People with disabilities are facing a real-time problem of doing simple activities such as grasping, handshaking etc. in order to aid with this…
Over the past two decades, vibrational resonance has garnered significant interest and evolved into a prominent research field. Classical vibrational resonance examines the response of a nonlinear system excited by two signals: a weak,…
Individuals living with paralysis or amputation can operate robotic prostheses using input signals based on their intent or attempt to move. Because sensory function is lost or diminished in these individuals, haptic feedback must be…
The paper presents a new study method of mechanic vibrations with the help of the data acquisition systems. The study of vibrations with the help of data acquisition systems allows the solving of some engineering problems connected to the…
The application of psychophysiological measures in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of…
Designing for situational awareness could lead to better solutions for disabled people, likewise, exploring the needs of disabled people could lead to innovations that can address situational impairments. This in turn can create…
Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…
This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus…
The human brain provides a range of functions such as expressing emotions, controlling the rate of breathing, etc., and its study has attracted the interest of scientists for many years. As machine learning models become more sophisticated,…