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Metaverse is a living space and cyberspace that realizes the process of virtualizing and digitizing the real world. It integrates a plethora of existing technologies with the goal of being able to map the real world, even beyond the real…

Cryptography and Security · Computer Science 2022-11-29 Zefeng Chen , Jiayang Wu , Wensheng Gan , Zhenlian Qi

The metaverse promises unprecedented immersive digital experiences but also raises critical privacy concerns as vast amounts of personal and behavioral data are collected. As immersive technologies blur the boundaries between physical and…

Computers and Society · Computer Science 2025-12-01 Muhammad Irfan Khalid , Ilias Pappas , Moatasim Mahmoud , Stamatia Rizou

During the height of the hype in late 2021, the Metaverse drew more attention from around the world than ever before. It promised new ways to interact with people in three-dimensional digital spaces. This cross-sectional study investigates…

Computers and Society · Computer Science 2025-12-22 Mehmet Ali Erkan , Halil Eren Koçak

With the evolution of content on the web and the Internet, there is a need for cyberspace that can be used to work, live, and play in digital worlds regardless of geography. The Metaverse provides the possibility of future Internet and…

Databases · Computer Science 2023-04-28 Zefeng Chen , Wensheng Gan , Jiayi Sun , Jiayang Wu , Philip S. Yu

This study assessed metaverse-based support groups designed to reduce social isolation and suicide risk among LGBTQ+ youths. Using the Cluster platform, enhanced anonymity, avatar-based self-expression, and accessibility were provided. Key…

Human-Computer Interaction · Computer Science 2025-07-30 Joe Hasei , Yosuke Matsumoto , Hiroki Kawai , Yuko Okahisa , Manabu Takaki , Toshifumi Ozaki

The virtualization of cultural events in the metaverse creates opportunities to generate valuable and innovative experiences that replicate and extend in-person events; but the process faces associated challenges. In the absence of relevant…

Computers and Society · Computer Science 2024-07-23 Carlos Flavian , Sergio Ibanez-Sanchez , Carlos Orus , Sergio Barta

Metaverse is a virtual universe that combines the physical world and the digital world. People can socialize, play games and even shop with their avatars created in this virtual environment. Metaverse, which is growing very fast in terms of…

General Economics · Economics 2022-08-18 İbrahim Halil Efendioğlu

The rapid growth of metaverse technologies, including virtual worlds, augmented reality, and lifelogging, has accelerated their adoption across diverse domains. This rise exposes users to significant new security and privacy challenges due…

Cryptography and Security · Computer Science 2025-07-22 Argianto Rahartomo , Leonel Merino , Mohammad Ghafari

This systematic literature review paper explores perspectives on the ideal metaverse from user experience, business, and national levels, considering both academic and industry viewpoints. The study examines the metaverse as a…

Human-Computer Interaction · Computer Science 2024-11-18 Amir Reza Asadi , Shiva Ghasemi

Metaverse, as an evolving paradigm of the next-generation Internet, aims to build a fully immersive, hyper spatiotemporal, and self-sustaining virtual shared space for humans to play, work, and socialize. Driven by recent advances in…

Cryptography and Security · Computer Science 2022-09-12 Yuntao Wang , Zhou Su , Ning Zhang , Rui Xing , Dongxiao Liu , Tom H. Luan , Xuemin Shen

In this paper, we present a comprehensive survey of the metaverse, envisioned as a transformative dimension of next-generation Internet technologies. This study not only outlines the structural components of our survey but also makes a…

Human-Computer Interaction · Computer Science 2024-05-09 Danda B. Rawat , Hassan El alami , Desta Haileselassie Hagos

Cybersecurity awareness is shaped by a wide range of professional and personal experiences, including information and training at work and the sharing of news and other content at home. In order to explore how people discover cybersecurity…

Human-Computer Interaction · Computer Science 2026-02-24 William Seymour , Martin J. Kraemer

Metaverse is a new type of Internet application and social form that integrates a variety of new technologies. It has the characteristics of multi-technology, sociality, and hyper spatiotemporality. This paper introduces the development…

Computers and Society · Computer Science 2021-11-19 Huansheng Ning , Hang Wang , Yujia Lin , Wenxi Wang , Sahraoui Dhelim , Fadi Farha , Jianguo Ding , Mahmoud Daneshmand

The metaverse and digital, virtual environments have been part of recent history as places in which people can socialize, work and spend time playing games. However, the infancy of the development of these digital, virtual environments…

Computers and Society · Computer Science 2023-03-23 Matteo Zallio , Takumi Ohashi , P. John Clarkson

As a fusion of various emerging digital technologies, the Metaverse aims to build a virtual shared digital space. It is closely related to extended reality, digital twin, blockchain, and other technologies. Its goal is to build a digital…

Databases · Computer Science 2022-10-17 Jiayi Sun , Wensheng Gan , Han-Chieh Chao , Philip S. Yu

We are living in the era of big data. The Metaverse is an emerging technology in the future, and it has a combination of big data, AI (artificial intelligence), VR (Virtual Reality), AR (Augmented Reality), MR (mixed reality), and other…

Databases · Computer Science 2022-10-31 Jiayi Sun , Wensheng Gan , Zefeng Chen , Junhui Li , Philip S. Yu

Internet technology has proven to be a vital contributor to many cutting-edge innovations that have given humans access to interact virtually with objects. Until now, numerous virtual systems had been developed for digital transformation to…

Cryptography and Security · Computer Science 2023-05-29 Muhammad Adil , Houbing Song , Muhammad Khurram Khan , Ahmed Farouk , Zhanpeng Jin

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with…

Computers and Society · Computer Science 2022-02-22 Thien Huynh-The , Quoc-Viet Pham , Xuan-Qui Pham , Thanh Thi Nguyen , Zhu Han , Dong-Seong Kim

Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We have created various computer-mediated virtual environments including social networks, video conferencing, virtual 3D worlds (e.g., VR Chat),…

Computers and Society · Computer Science 2021-11-04 Lik-Hang Lee , Tristan Braud , Pengyuan Zhou , Lin Wang , Dianlei Xu , Zijun Lin , Abhishek Kumar , Carlos Bermejo , Pan Hui

Various factors influence the degree of cybersickness a user can suffer in an immersive virtual environment, some of which can be controlled without adapting the virtual environment itself. When using HMDs, one example is the size of the…

Human-Computer Interaction · Computer Science 2024-03-14 Daniel Zielasko , Alexander Meißner , Sebastian Freitag , Benjamin Weyers , Torsten W. Kuhlen
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