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NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety. However, rendering with Neural Radiance Fields poses challenges for 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Florian Barthel , Arian Beckmann , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

Adopting Neural Radiance Fields (NeRF) to long-duration dynamic sequences has been challenging. Existing methods struggle to balance between quality and storage size and encounter difficulties with complex scene changes such as topological…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Minye Wu , Tinne Tuytelaars

We propose X-NeRF, a novel method to learn a Cross-Spectral scene representation given images captured from cameras with different light spectrum sensitivity, based on the Neural Radiance Fields formulation. X-NeRF optimizes camera poses…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Matteo Poggi , Pierluigi Zama Ramirez , Fabio Tosi , Samuele Salti , Stefano Mattoccia , Luigi Di Stefano

Neural Radiance Fields (NeRF) often struggle with reconstructing and rendering highly reflective scenes. Recent advancements have developed various reflection-aware appearance models to enhance NeRF's capability to render specular…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Ji Shi , Xianghua Ying , Ruohao Guo , Bowei Xing , Wenzhen Yue

3D reconstruction technology generates three-dimensional representations of real-world objects, scenes, or environments using sensor data such as 2D images, with extensive applications in robotics, autonomous vehicles, and virtual reality…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Hong Zhang , Fei Guo , Zihan Xie , Dizhao Yao

Neural Radiance Fields (NeRFs) quickly evolved as the new de-facto standard for the task of novel view synthesis when trained on a set of RGB images. In this paper, we conduct a comprehensive evaluation of neural scene representations, such…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Mert Özer , Maximilian Weiherer , Martin Hundhausen , Bernhard Egger

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, generation, editing,…

Graphics · Computer Science 2025-07-17 Tielong Wang , Yuxuan Xiong , Jinfan Liu , Zhifan Zhang , Ye Chen , Yue Shi , Bingbing Ni

The neural radiance field (NERF) advocates learning the continuous representation of 3D geometry through a multilayer perceptron (MLP). By integrating this into a generative model, the generative neural radiance field (GRAF) is capable of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jian Liu , Zhen Yu

Neural fields (NeRF) have emerged as a promising approach for representing continuous 3D scenes. Nevertheless, the lack of semantic encoding in NeRFs poses a significant challenge for scene decomposition. To address this challenge, we…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Ning Wang , Lefei Zhang , Angel X Chang

We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based representations with the level of detail (LoD), we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Yiyu Zhuang , Qi Zhang , Ying Feng , Hao Zhu , Yao Yao , Xiaoyu Li , Yan-Pei Cao , Ying Shan , Xun Cao

Neural Radiance Fields (NeRF) have demonstrated remarkable performance in novel view synthesis. However, there is much improvement room on restoring 3D scenes based on NeRF from corrupted images, which are common in natural scene captures…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Xianliang Huang , Zhizhou Zhong , Shuhang Chen , Yi Xu , Juhong Guan , Shuigeng Zhou

We introduce an improved solution to the neural image-based rendering problem in computer vision. Given a set of images taken from a freely moving camera at train time, the proposed approach could synthesize a realistic image of the scene…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Nishant Jain , Suryansh Kumar , Luc Van Gool

Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However, there are limitations. First, existing methods assume enough…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Mengfei Li , Ming Lu , Xiaofang Li , Shanghang Zhang

Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Chin-Yang Lin , Chung-Ho Wu , Chang-Han Yeh , Shih-Han Yen , Cheng Sun , Yu-Lun Liu

The recent progress in implicit 3D representation, i.e., Neural Radiance Fields (NeRFs), has made accurate and photorealistic 3D reconstruction possible in a differentiable manner. This new representation can effectively convey the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Yoonwoo Jeong , Seungjoo Shin , Junha Lee , Christopher Choy , Animashree Anandkumar , Minsu Cho , Jaesik Park

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…

Graphics · Computer Science 2025-03-25 Xiangjun Gao , Xiaoyu Li , Yiyu Zhuang , Qi Zhang , Wenbo Hu , Chaopeng Zhang , Yao Yao , Ying Shan , Long Quan

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

Multivariate Pattern (MVP) classification holds enormous potential for decoding visual stimuli in the human brain by employing task-based fMRI data sets. There is a wide range of challenges in the MVP techniques, i.e. decreasing noise and…

Machine Learning · Statistics 2016-12-28 Muhammad Yousefnezhad , Daoqiang Zhang

We present MultiNeRF, a 3D watermarking method that embeds multiple uniquely keyed watermarks within images rendered by a single Neural Radiance Field (NeRF) model, whilst maintaining high visual quality. Our approach extends the TensoRF…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Yash Kulthe , Andrew Gilbert , John Collomosse
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